Squad Leader Archive
Thread: SL In Concept Ideas...
Should add what advantage or asset in group combat?
Basicially what it does now, but in more effect. Depending on the level of the SL, defensive bonus' to flame, kinetic, energy, etc damage. Also the stronghold ability and evreything they currently have. Also, they should be able to increase accuracy and damage for meele and ranged weapons.
How could/should they interact with other professions?
Commando, place E-Webs, and add damage/accuracy/defensive capabilities to all professions.
What interaction / dependencies should exist with other combatants?
Same question as above. Except for enemy combatants, MABYE they could get a demorilizing ability. This would make the enemys spirit loosen, they would loose accuracy, damage, and defensive (not on armor) capabilities. This would be like a CM throwing a poisen, although nothing physical is thrown, mabye you only see a white energy burst over the enemy, signifying this.
What should be their unique role in the Galactic Civil War?
The abilitiy to call upon 180 (or more depending on skill) NPC's. For imps, stormtroopers. For rebs, rebel NPC's. For Neuturals, whatever the sector police is. IE Naboo, RSF. Corellia, CorSec, etc. Mabye (just mabye) a Master Squad Leader WITH a group of at least 15 players not pets could call upon a 5 minute AT-AT? For rebs mabye a tank, for neuturals, a different type of tank?
Note: MANY of the above suggestions you may think, will make SL the "all powerful" profession, and evreyone will want it. However, they wont. SL's are meant to be group leaders, the bigger the group the more abilities they gain. Solo, or grouped with pets they are useless. If you (the devs) enforce that, then the SL profession will remain small, but at least we will be useful.
Also, make getting SL XP harder. It took me a couple months, but I didnt realize how to get it so fast. Many people can master this profession in under a day, or a week. Please make getting SL xp harder, somehow. Add bi-requirements for some skills mabye? For example for master mabye 1,000,000 SL XP and 500 Apprentice Points.
Just my two cents.
I am not a SL yet but am planing to become one. I am disapointed that volley fire does not permenately change the groups target which is what I expected it would.
I think that as they are described as soldiers they should have some sort of solo combat skills. IMO they should be skills that are fairly useless when playing solo but are very useful to a group. Not sure what these abilities could be but I think they should be there.
I'd also like to see SL with the ability to drive special vehicles designed for transporting their entire group quickly and safely.
Is there any way of getting you tag changed? Sombody I should speak to? I got confused and thought that your login name would be the tag![]()
about the SL advancement soo fast...
One could master SL in less than 4 hours by taking a small group out to Tuskens. Or, by attacking a faction base. 500K SL XPin 15 minutes..
This is broke in my opinion. I am not a Squad Leader, however with the novelty of advancing so quickly, who wouldn't?