Squad Leader Archive
Thread: Novice SL wants to take down bases- What do I need?
Take five minutes and try the manual.
"Enemy bases can be removed from the galaxy by disabling them. To do so, your side must do the following:
1) Jam the Uplink Terminal (requires Bounty Hunter: Investigation II)
2) Slice the Security Terminal (requires Smuggler, Slicing I: Terminals)
3) DNA sequence the Override Terminal (requires Novice Bio-Engineer)
4) Switch alignment of the Power Regulator (requires Commando, Heavy Support Weapons I)
5) Activate overload at primary terminal (requires Novice Squad Leader)
6) Prevent the HQ from "shutdown" activate-able by any defending declared player. If the defenders are successful in the shutdown, there is a 5min "reboot sequence" before you can attempt step 5 again."
The manual? You mean there is useful information in there? haha- crazy.
Thanks for the help- If its as easy as making a selection on a radial menu then cool. I had heard there was some kind of puzzle, but maybe thats for the other professions.
Wystery wrote:
I've been on a few base attacks, all successful when those sneaky rebels don't exploit something. I was told that SLs have to have Mobility IV and Commandos need Field Tactics III. The manual, hell even the loading pages have not-so-correct information on them so can this be verified here?
hey! We are not sneaky...we are INSURGENT!!