Squad Leader Archive
Thread: SL XP Range?
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Nikolaych
Mon Oct 25, 2004 10:10 am
#1
What's the max range your group members can be from you when you're trying to get SL XP? Is it 1600m like the retreat and other abilities?
JamKiGrahf
Mon Oct 25, 2004 10:48 am
#2
From recent experience in a solo group, one of the guys in the squad was a bit over 100m away from me (fighting hurton howlers) and I was getting 11k xp for each one of his kills. I'm not sure what the max range is. Hope that helps a little bit.
Vladet
Mon Oct 25, 2004 11:17 am
#3
It seems to change. In our city we have a faction farm set up 2km from the PA hall we use. Sitting in the PA hall, I'm getting XP from who ever is there farming. *shrug*
macksg
Wed Oct 27, 2004 3:04 am
#4
my max seems to be 200m.
does it change depending on your level? im novice.
PanzerGR
Wed Oct 27, 2004 6:07 am
#5
couple o fhundred meters has always been my limit.
this seems kind of odd thought hat peopel are giving such different responses.............Irott perhaps you should talk tot he devs about this?
If person X has a range of 100m and soemone else has a range of 2000m there seems to eb soem discrepencies......why? how?
Blackferne
Wed Oct 27, 2004 6:44 am
#6
If there is a diffence it could have something to do with server boundaries. Like if you cross a server boundary you onlly get 100m but if you haven't it goes up to 200m.
Yeraze
Thu Oct 28, 2004 5:55 am
#7
What I've always seen is that as long as they remain "in range" on the group listing, eg you can still see their HAM's & status effects, then you get XP from them. Typically, that's ~200m.
Now, there seem to be some glitches that when people start using Cloning Facilities & Shuttles, the cutoffs go a little screwy. I've always attributed it to a game-bug involving suddenly warping thousands of m's away, and the game kinda "forgets" to set the "Out of Range" flag.
Now, there seem to be some glitches that when people start using Cloning Facilities & Shuttles, the cutoffs go a little screwy. I've always attributed it to a game-bug involving suddenly warping thousands of m's away, and the game kinda "forgets" to set the "Out of Range" flag.
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