Squad Leader Archive
Thread: If I had to leave one line behind which should it be?
I might get stretched for skill points at the end which of the Squad Leader buff will do ok with just 1 or 2 levels into it?
I was planning to go master Squad leader but i might leave one of the skills trees lower to increase my Fencer or Pistoleer line just a bit more.
is there a Weaker line for Squad Leader or one that basicly helps a great deal with little points?
Tactics, beyond /rally, is moderately useful, I say.
And I'd say Mobility beyond the first +25 terrain negotion isn't very useful either.
okay thanks
I should get rally and the first mobility that will let me get much farther into pistoleer and fencer
I also might leave my chef skills lower beyond my experimentation points
Let me just say that 1/3/3/1 makes a pretty darn good Squad Leader for the skill point cost...
... at this time.
Who knows what the skill boxes might hold at a future date...
I wish my Squad Leader could fight with a one handed sword and Pistol at the same time.
thats how all my Warhammer imperal guardsmen Squadleaders fought!
thats houls be a SL only fighting style ![]()
I mean medics get dots give us double shot melee range attacks