Squad Leader Archive

Thread: SL can take forcerun off the jedi

kolli76
Thu Jul 15, 2004 4:21 am
#1

i posted this in swordsmanforums by mistake lol, but here it is in SL like it should be.


This is something that needs to be fixed, in a raid my friends and i where on the SL kept using the group burst run ability for the benifit of the group. Each time he did so, the jedi in the group lost their forcerun2 or 3 making chasing after the other jedi almost impossible. Ungrouping solved that problem, but we might have lost other group benifits from that. The remove states ability for example, good stuff and being in a group to heal others (with a master healer jedi) is nessisary.



Forum-Goblin

Kolli Goblin-Master Fencer/Master Rifleman

boucher6
Mon Jul 19, 2004 12:50 pm
#2

yeah it sucks... i never fully used retreat in favor... as a 2min burst run is just fine... but hopefully they will do something where you have a burst run timer and it just adds to it



ZiekFleid
~ HOUSE OF ELDARIE ~
~ WARMASTER ~
"Who is more foolish?, The Fool? Or The fool who follows."

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