Squad Leader Archive
Thread: Why no Melee SL bonuses
Something like /unifiedcharge or something... fine idea... what exactly would it do? Just an extra attack round, like /volleyfire?
Question is, does it only work ifthe melee people are in-range of their targets?
If you just want a raw combat boost, /rally gives a pretty good +To-Hit to melee people as well.
but rally works for both melee and ranged as opposed to steady aim and volley fire.
I haven't given it much thought so here's somethings i jsut came up with since I really should mention something.
1)The charge Idea would be nice. Where we get temporary increase in speed and/or reduced damage from ranged.
2)an Ambush skill. something along the lines of increased damage and accuracy in the next round with high action cost. Causing confusion, blind, stance down.