Squad Leader Archive

Thread: commando/squad leader

jmonty
Sat Oct 09, 2004 10:06 am
#1

hi guys,


i'm pretty clueless about the squad leader profession, but i plan to rectify that. i have a wookie master commando on tempest, and i was thinking of dabbling in the squad leader profession. i would like to get the box to clear states, and maybe branch with the steady aim. i will not have enough skill points for mastery, (and i don't plan on uber-ness), but what do you all think the best combo would be?


i'm just looking to be a good support for pve and maybe pvp to an extent. but, above all, i want to have fun with a new profession.


i thank you all for your opinions in advance.







Jah'y ~ RESPECing to every prof eventually
Slaktare ~

Never act from hatred, anger, or fear. Only act when calm and at peace with the Force.
soe in a nutshelld






irott
Sat Oct 09, 2004 1:17 pm
#2

After step 1, I skip straight to step 3.... thats just me though.



[irott and the full effect]
Master Squad Leader


"We're all in it together" - Archibald 'Harry' Tuttle

Blackferne
Sat Oct 09, 2004 5:24 pm
#3

Well yeah if you aren't used to large meals, you may suffer from "Food Coma" and need the nap.



Jounville Blackferne
"No one plays SWG to be Uncle Owen" -Dallas Dickenson


Blackferne
Sun Oct 10, 2004 12:51 am
#4


Step one: Go to IHOP. No serious template shifting should be done on an empty stomach. I would go for a short stack of buttermilk pancakes, 2 scrambled eggs with cheese, a glass of apple juice and a water. My old roomate would insist on the Rustler, but it has since been removed from the menu and is no longer an option.


Step two: Now that you are well fed I would suggest getting tactics and leadership 1-4.Tactics will give you Rally (it improves the to-hit for teh group for 30 seconds) +25 to ranged defense for entire group and Retreat (This command will grant the entire group a Burst Run which does not count as their individual Burst Run).Leadership will give youForm Up (clears dizzy and stun states) +25 to melee defense for entire group, and Boost Morale (evenly distributes wounds over entire group).


Okay do you still have points left? Pick up Strategy I for Steady Aim (the members of the group will receive a To-Hit bonus on their next attack).


Still have points left? Get Mobility as far as you can to help with terrain negotiation on Dathomir, Yavin, and Endor.


Step three: Take a nap.


I hope that helps.

Message Edited by Blackferne on 10-09-2004 12:52 PM



Jounville Blackferne
"No one plays SWG to be Uncle Owen" -Dallas Dickenson


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