Squad Leader Archive

Thread: Is SL working?

YaKyro
Mon Aug 09, 2004 1:05 pm
#1

my real consern on sl is givin ranged and melee defesnse to the group... does it really give a stack of defense? btw thanks for your post



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Naboo (Heart of Darkness)
Ya' Quel'Droma / Xaku
Yog-Soth
Mon Aug 09, 2004 1:49 pm
#2

yes it does stack , and carries them over the 125 capp




Master-Sergeant Tanthis Byblos; SquadLeader

"Get off my obstacle Private ! Get the **** off my obstacle !! "
Sonicology
Mon Aug 09, 2004 3:17 pm
#3

Working as intended



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YaKyro
Tue Aug 10, 2004 12:21 am
#4

is this profesion working? i mean.. does it really gives all the squad the defensive and heals as it says it does? or stay bugged as hell?



Make your offer
Vendor WP -2900 2100
Naboo (Heart of Darkness)
Ya' Quel'Droma / Xaku
Therascalking3
Tue Aug 10, 2004 12:28 am
#5

most of it works, but a lot of it is weak. The commonly used skills as of now is Retreat to give a group burst run for fighting and formup to get rid of stun and dizzy states. Also some use boostmorale when tkas are in the group and the terrain negotiation helps out non scouts and jedis.


The passive buffs are weak and certain other skills suck or are broken


Rally is broken - it prevents dragging, harvesting, and some other game functions

steady aim only lasts one round

and volley fire kills queued specials


probably the ideal squad leader skill set is 4044 you could also do 3043 which saves you 4 skill points at the lost of more burst run efficiency and a little boost to group ranged or melee defense im not sure which it is. Burst run efficiency can help you out however if you are spamming retreat like many SLs do.



Edoh
Member of Sturmgrenadier
Master Squad Leader
Master Carbineer
Starsider
CoRGaNNo
Tue Aug 17, 2004 3:31 pm
#6

Does it work for pets too? If I was a creature handler would my pets get the +25 melee defense too? How about terrain negotiation etc?




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