Squad Leader Archive
Thread: A ranger-revamp question of curiousity for us
willflynne wrote:
Has anyone else besides me started planning possible tactical uses for rangers in group? Never hurts to be prepared lol
Congrats to the Rangers for their well-deserved and long overdue attention
I want to make a MSL/Mranger characterI think it would be alot of fun
Consider: while you will have modifiers like general ranged accuracy and general ranged speed, you will have nothing better than ranged shot and overcharge shot. Thus your complete damage capacity will come from the rangers traps and stuff... they now sound like being very mighty, but sneaky weapons in any online game quite soon get reduced to acceptable levels... instant-killed by an invisible trap with no chance against it is not something what many people consider fun. Loosing something like20% of health and then having the chance to duke it out with the stealth guy is more what people like...
So, while stealth and trapps will be an advantage, i dare to assume that they alone won't be a viable combat build for longer than the first weeks. Some well thought dabbling will be necessary to find a way to make SL and Ranger within one character to work well enough.So, it willtake a lot of patience and testing to figure something out,but if you manage to fine-tune it, i think it will be massive fun to play... ![]()
Sylow wrote:
I want to make a MSL/Mranger characterI think it would be alot of fun
Consider: while you will have modifiers like general ranged accuracy and general ranged speed, you will have nothing better than ranged shot and overcharge shot. Thus your complete damage capacity will come from the rangers traps and stuff... they now sound like being very mighty, but sneaky weapons in any online game quite soon get reduced to acceptable levels... instant-killed by an invisible trap with no chance against it is not something what many people consider fun. Loosing something like20% of health and then having the chance to duke it out with the stealth guy is more what people like...
So, while stealth and trapps will be an advantage, i dare to assume that they alone won't be a viable combat build for longer than the first weeks. Some well thought dabbling will be necessary to find a way to make SL and Ranger within one character to work well enough.So, it willtake a lot of patience and testing to figure something out,but if you manage to fine-tune it, i think it will be massive fun to play...
It would bassicly be pure support and recon but would be a load of fun when you see your traps go off while the hostiles charge your team
All my ideas so far have been PvE/Critter hunting plans so far, I must admit. Have to wait to see how our changes (both SL and Ranger) play out live before I can get a better idea of PvP tactics on my end. Plus, it wouldn't hurt to get a little PvP experience under my belt in the first place(making sure I take down the Master SL title to prevent untimely deaths on my part). lol
At present, the extent of my PvP experience is getting ganked by 5 imp jedi pre-cu after getting declared overt. And this was when I was just a pistoleer/bio-engineer rofl