Squad Leader Archive
Thread: just tested boost morale in a group with an AT-ST...
Now, before starting the AT-ST had 300 mind wounds, no one else in the group had any at all.
Using boost morale gave everyone almost 100% mind wounds - we all had 1 mind left, so it was obviously counting the AT-ST's mind wounds to determine how many wounds we got, however, it did not reduce the mind wounds on the at-st.
So, a couple of issues there.
1. It gives the group massive mind wounds without healing any on teh AT-ST. This makes the command useless in a group with faction pets (didnt test with a CH pet yet..) as everyone in the group just gets massive wounds.
2. It gives medics and entertainers a limitless supply of wounds to heal = unlimited XP from one command.
3. It opens the way to exploits when you get -ve amounts in a pool which dont incap you (drugs/drink/food effects)
The inverse exploit is much worse... group in a pet who has no wounds (and we all know how easy it is to heal pet wounds) and the boost morale will magically heal your wounds. For example:
Player 1 & Player 2 are grouped. They sustain some wounds, and have 300 HAM wounds each (even, for sake of example).
They each bust out 3 uninjured pets, and group them. They now have an 8 man group.
Player 1 uses boost morale. Their wounds are summed (600 total) and split among the group members (8 of them). Player 1 receives 75 wounds, Player 2 receives 75 wounds. However, a bug prevents ANY of the pets from receiving ANY wounds.
Now they have 75 wounds each. The animals remain unwounded. Another boost morale gives leaves each player with 18.75 wounds. The next one leaves them at 4.6 wounds. The next one at 1.17, and the next leaves them fully healthy.
The net problem is that even though pet wounds are being counted in the boost morale formula, boost morale doesn't effect pets. You get wounds if the pets have wounds, you lose wounds if they're unwounded. Period.
DiLune wrote:
Not to complain...but I wrote about this three weeks ago...it works just like this with CH pets also. It creates a limitless pool of wounds.
I apologise, Im new to SL - playing it on a 2nd account, and haven't yet had chance to read far back
DiLune wrote:
Not to complain...but I wrote about this three weeks ago...it works just like this with CH pets also. It creates a limitless pool of wounds.
Yeah check DiLune's thread on "Boost Morale Exploit" it has a lot more testing and evidence of this in it.
DiLune wrote:
Not to complain...but I wrote about this three weeks ago...it works just like this with CH pets also. It creates a limitless pool of wounds.
Yeah check DiLune's thread on "Boost Morale Exploit" it has a lot more testing and evidence of this in it.