Squad Leader Archive
Thread: ***Petition***
eapers wrote:
yeah, its BS, but the DL44 XT and FWG5 are excellent lvl 54 open cert pistols.
However, at Master Carbineer, you don't get pistol speed/accuracy/defense. So you end up being faster with a carbine, but slower with a pistol (the Squad Leader's main weapon)
If all professions gave only General Ranged Speed/Accuracy mods, then it would be fair. The dificulty with SL requiring "Weapons XP" is that this category doesn't actually exist. It would have to be either Pistols, carbines, and rifle xp.
If we end up complaining too much about this, we'll end up getting our xp requirements changed to all Combat XP, and we wouldn't wantthat, now would we? Perhaps like BH, using Pistol XP for one tree, Carbine XP for another, and Rifle XP for a third, keeping the current Combat XP requirement for the fourth tree. This would make for a more all-round Squad Leader (after all, a leader should know the skills of those he's leading)
Actually i'm just grinding up another SL... i started using a carbine till i managed to acquire novice SL, so the character at the moment is Carbineer 1110 and SL 1311.
Based on this i dare to say, even without having pistol specific modifiers, i can fight pretty well with a pistol (hit rate is good, cripple shot and charge shot work relyable, damage is fine enough for a low level weapon) and see no reason to complain about the combat performance of my char.
I can very well do missions a few levels higher than my CL by myself but since i mostly fight in group (a habbit which any good SL should have) my personal damage output is not even that important.
If you are really low level, people don't expect you to do massive damage... and as soon as you can drop volley fire in, you give them way more than they ever expected to get from somebody of your level, so there sure are no complains.
Different XP for different trees sounds feasible, but all in all, at least in my eyes, the XP requirement is of no more than mediocre importance and as soonyou have a bit of support from others it is no issue any more at all. And as a last sidenote, the passage that "you have to learn about all professions you are leading", you learn little by using the weapon, you need to use the abilities to do that. (I fight with a pistol now, but my fighting style is the one of a carbineer.) So, as long as SL doesn't require you to first master Rifleman, Carbineer and Pistoleer and only when you have the master badges you can learn SL, the XP requirements don't teach you anything about the different combat professions.
Message Edited by Sylow on 09-26-2005 03:33 PM
The_Azure_Phoenix wrote:
Why not just petition for our old xp back? Or did all these peeps forget we used to get SL xp?
LiakyK wrote:
The_Azure_Phoenix wrote:
Why not just petition for our old xp back? Or did all these peeps forget we used to get SL xp?
How would that work if were not Group Leader.
*ponder*
14:21:05 You join the group.
14:21:05 You recieve 200 SL xp.
14:22:05 You recieve 200 SL xp.
14:23:05 You recieve 200 SL xp.
14:24:05 You recieve 200 SL xp.
14:24:45 You are now AFK.
14:25:05 You recieve 200 SL xp.
I kid! I kid!
Loki_Ashaman wrote:
LiakyK wrote:
The_Azure_Phoenix wrote:
Why not just petition for our old xp back? Or did all these peeps forget we used to get SL xp?
How would that work if were not Group Leader.
*ponder*
14:21:05 You join the group.
14:21:05 You recieve 200 SL xp.
14:22:05 You recieve 200 SL xp.
14:23:05 You recieve 200 SL xp.
14:24:05 You recieve 200 SL xp.
14:24:45 You are now AFK.
14:25:05 You recieve 200 SL xp.
I kid! I kid!
You want me to beat you down.
No need to use a carbine for that, even. 35 meters are fine enough to start the fight with cripple and keep kiting, drop in charge shot when the target manages to close in. I admit that i would not want todo thison a krayt, but with any "normal" melee mob it works all smooth.
I find what works with melee mobs is attack with carbines, criple them, then go in withh a high end pistol. that way you get the mix of med to close range that both offer so well.