Squad Leader Archive
Thread: Master Squad Leader & Master Commando..
I actually see little use for it. The commando weapons have some effects built in, but commando doesn't give you special attacks. Squad Leader doesn't give you those, either. That way, your damage potential is way too low for a commando.
This is actually my template right now, plus Pistoleer 0013 for improved Stopping shot. I only finished the template this morning and didn't get to try it out before I had to leave, but even last night with Pistoleer 0001 and the normal Stopping Shot. I have several low level specials from the Pistol tree in Marksman,but my judgement is still out on whether or not I like the template. Like I said - i just picked up Improved Stopping Shot and Fan Shot this morning and didn't get to try them yet. Maybe I'll try them tonight and repost tomorrow.
Either way, I am very tempted to keep these professions as I feel they will both get tweaked UPin the coming months and I want to know how to play them well when they become good by themselves (crosses fingers)![]()
BadChef wrote:
Difficult to combine anything with squad leader realy. Since sl has assult armor mitigation and pistols has recon, there's no build with sl that will give you ok specials damageand decent mitigation.
Blackferne wrote:
I have a guildie who is a MBH/MCommando and that seems to be really powerful because of those weapons with BH specials. I think its sad that the SL/commando profession isn't as powerful as it could be due to a lack of specials, but whatcha gonna do?
Get Pistoleer 0-0-1-3 and spam Improved Stopping shot with your Plasma Flamer?
Blackferne wrote:
I think its sad that the SL/commando profession isn't as powerful as it could be due to a lack of specials, but whatcha gonna do?