Squad Leader Archive

Thread: NPC Recruitment

OrodiasDessett
Wed Jul 23, 2003 9:49 am
#1

I think Squad Leaders (and only Squad Leaders) should be able to "recruit" certain types of NPC's, who start out weak with no skills. I think it should be a mid level ability called Recruit, that allows you to attempt to recruit these types of NPC's to your group. You could also make your chances of successfully recruiting an NPC based on a skill mod or something.


Then once you have him in your group, I think it'd be cool if you could train him like you would train your own fighting character. You equip him with weapons, armor, etc. and command him to fight stuff. He gains XP for the weapon he's using (or no weapon, if you want him to be a brawler) in the same way that a real playergains XP(proportionate to damage).


To make sure people don't have armies of supertroopers, I would propose that the number of NPC's you can have recruited into your group at one time should be either A) Limited. You can only have X number of NPC's recruited into your group at one time. or B) Limited relative to skill. The higher your skill in whatever, the more you can have. Secondly, I think they should be permakilled. Theoretically, if you played your cards right, you could train your NPC to be as goodor better than the average fighter. I don't think that's something that should be easy to get, nor difficult to lose.


I think currently, anyone on a battlefield with enough faction points or something can get an NPC soldier. I think this too should be limited to Squad Leaders. It's a perk for the profession, and just makes sense. Feel free to post your own little modifications to the idea, making it easier/harder as you see fit.


Orodias Des'sett




Orodias Des'sett
Mos Eisley, Tatooine
Bloodfin
CaptainVemnox
Wed Jul 23, 2003 10:06 am
#2

I like the idea a lot! What does everyone else think of something like this, where you recruit NPCs into your personal "squad"?



::: Void Vem :::
::: Gorath Galaxy :::
- Canceled -
Meo_Usquirum
Wed Jul 23, 2003 10:18 am
#3

I think this is just a mechanism that would help a Squad Leader solo, and frown on it.


This game is founded on a strong conviction that people to people connections must be made. Replacing people with automatons just doesn't strike my fancy. Get out there, meet people. Build a friends list. There's your squad.




Meo Usqui'rum
Starsider Guardian
"Luck if the tool of the skilled." ~ Stephen Hawthorne
Shadowleader3
Wed Jul 23, 2003 10:24 am
#4

Do not like it. It takes away from the CH class. I don't this class to turn into a "clone" (pardon the pun) of the CH class. Too many pets in the game atm.



________________: Wu'Jen :: Chilastra : Sacred Nemesis, PA : 1st Master Squad Leader
Toxotes
Wed Jul 23, 2003 10:39 am
#5

I'll repeat my comment from the other thread...we'll just see the creature handler nightmare unfold all over again. I would rather that they fix the GCW and faction pets.

I think that players should be able to hire NPC mercenaries and bodyguards though. Basically neutral faction pets that cost around 50k per day to hire...if you don't pay them then they would "die" or leave your datapad. They would have the advantage of being neutral and not costing faction points, but there would have a steep upkeep cost and they would lose against stormtrooper-level faction pets or high level creatures. I would rather have them be too crappy than too powerful.



________________________________________________
Lesko - Smuggler/Commando in training
CaptainVemnox
Wed Jul 23, 2003 10:39 am
#6

I won't argue with the fact there's too many laggers, er, pets in this game.



::: Void Vem :::
::: Gorath Galaxy :::
- Canceled -
Toxotes
Wed Jul 23, 2003 10:41 am
#7

What about a squad leader discount for buying faction pets?



________________________________________________
Lesko - Smuggler/Commando in training
CaptainVemnox
Wed Jul 23, 2003 10:44 am
#8

Bah I just posted and comp froze just as I sent the message. I will elaborate when I get home on a different approach I had in mind.



::: Void Vem :::
::: Gorath Galaxy :::
- Canceled -
Kaosodin
Wed Jul 23, 2003 11:38 am
#9

not getting off of topic, i like those ideas, but in my opinion, we should at least be able to use our Rally, and other commands on our selves, along with the group, we are a group oriented class.... but man.... rally is a decent skill, and its useless alone... we should be able to use it alone, and with the whole group, i like ot group, but these situations are just beginning to happen in the game as players get comfortable with playing.... honestly, how many peope have had a good group thta lasted more than 30 minutes, not often.... so our SL skills should be usable for us alone if solo, or the entire group, IMHO


Kaosares Kaotic-Blade - Squad Leader - Rifleman - Rebel for life




Kaosares Kaotic-Blade - Bounty Hunter - Vanguard - Rebel for life
CaptainVemnox
Wed Jul 23, 2003 11:40 am
#10

What about something to where you could get Squad XP for doing something related to your faction? Let's say you can do all the things the NPC recruiters do except sell goods. I dunno, shout some ideas, they are all great!



::: Void Vem :::
::: Gorath Galaxy :::
- Canceled -
Volatris
Wed Jul 23, 2003 1:00 pm
#11

This is a very neat idea, and something that be a fun addition to Squad Leader once everything is nailed down, and we're a year+ down the line.


This is an absolutely transformational change to Squad Leader, and raises a ton of issues, as this thread points out.


A fine idea, but the world's just not quite ready for it yet.




____________________________________
Vol: [Squad Leader, Carbineer]
Leader of The Naritus Beatdown Squad: Naritus spawns it, we beat it down.
Dedicated to hunting the most difficult creatures with the best players and most sophisticated tactics.
TychusTM
Thu Jul 24, 2003 12:34 am
#12

When I first heard of the Squad Leader profession (way back), I assumed it would be related to controlling groups of (factional) NPC pets. I figured that if you wanted to control a couple of stormtroopers, for example, you'd need to be a squad leader to do so.


Not everyone is going to be interested in factional conflict, but the Smuggler profession has set the precedent for profession skills relating to faction perks. I think it would be neat, and within the scope of the profession, if Squad Leaders were able to receive a discount on certain faction perks (namely, faction pets).

Toxotes
Thu Jul 24, 2003 12:47 am
#13

That would be cool if a squad leader could work as a mobile faction recruiter...wow, there are some decent ideas coming out of this thread



________________________________________________
Lesko - Smuggler/Commando in training
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