Squad Leader Archive

Thread: suggestion for Leadership stat

Flookmastah
Thu Jul 24, 2003 7:27 am
#1

why not make it so that SLs gain theLeadership stat with each skill in the SL line... scaled up for the higher you are in each line (like 1 for the first skill, 2, 3, and 5 as you go up *obviously these numbers can be higher depending on what they need for balance).


Then... whenever you use a SL skill such as Rally... the Leadership stat is checked to see if the SL fails on the order. Obviously SLs who have more experience being a SL and are further along will logically have their troops listen to them more, and this would be a good way to implement that.


From what I hear, SLs fail on their specials WAY too much, so that should be toned down in general, but adding this Leadership factor into the equation will provide a logical way for higher squad leaders to fail less than a Novice. Of course, there might already be something like this implemented and I haven't seen it yet since I'm only a Novice at the moment.


This would also finally give a reason for folks to be human (with their bonus to leadership).

TychusTM
Thu Jul 24, 2003 10:03 am
#2

This is a good idea.


It is consistent with other established systems (various crafter assembly skills, for example). It provides a feedback mechanism for SLs to measure their improvement. It also makes that +10 leadership that humans get a small but tangible benefit.


Another option would be to instead use the leadership stat to compensate for the HAM costs (high leadership = lower cost), or to establish the level of benefit from specials (high leadership = bigger bonuses).

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