Squad Leader Archive

Thread: Terrain Negotiation The facts

Palitrine
Mon Jul 21, 2003 6:17 pm
#1

Well dunno why in my 4 monthes of beta I never noticed this, but when you mouseover skill mods in skill menus it tells you just what the hell they mean.

0-50 Terrain Negotiation (or in our case, group terrain) directly effects slope movement.

50-100 Terrain Negotiation directly affects prone movement...


Now as soon as myself and my ranger friend realized this all I can say is what the hell? No wonder people complain about not seeing much difference. It's a worthless boost to prone. Who moves while prone? And why does a non-sniper need this skill?

It would be much more beneficial (and make Ranger/Squad Leader in more demand to be played) if they continued to affect slope movement... or dare I say, regular terrain movement after 50?



---------
Trent - Master Squad Leader, Master Teras Kasi Artist
CaptainVemnox
Tue Jul 22, 2003 4:55 pm
#2

Honestly pre-release, when I read that the Squad Leader grants group movement bonuses, I thought "speed song" (boost to run for those new to MMPORGS). I definently question the benefits of movement bonuses while prone, too.



::: Void Vem :::
::: Gorath Galaxy :::
- Canceled -
Hatch_Hazard
Wed Jul 23, 2003 1:17 am
#3

Well it'd be a God send to those of us that spend alot of time on our stomachs in combat, that's for sure. THough I think the holy grail of scouts, rangers and sls everhwere is that they help FLAT LAND speed as well as sloped speed. That'd be a true improvment, and add more meat to the class as a whole.



I live in this world. I exist in my own.

Hatch Harrison - Best dressed Scout in the whole city
Volatris
Wed Jul 23, 2003 1:19 am
#4

Imagine a world where Squad Leaders have lots of specials, and lots of bonuses, and everything works....


In that world, would you think it might be more appropriate to move these sorts of bonuses to Ranger? They are the masters of terrain, it seems... they would help the group move over the terrain effectively...


Just a pet idea I have, trying to think years down the road, objectively over all professions...




____________________________________
Vol: [Squad Leader, Carbineer]
Leader of The Naritus Beatdown Squad: Naritus spawns it, we beat it down.
Dedicated to hunting the most difficult creatures with the best players and most sophisticated tactics.
Nagorak
Wed Jul 23, 2003 4:58 am
#5

I think Rangers should move faster over terrain by themselves and noticeably faster than the Squad Leader can get a group to go. The Squad Leader should definitely get some increase to flat land travel (in addition to rough terrain). Maybe at master SL you could move 125% over all, whereas ranger could move 150 or 175%?
AcidRaineV
Fri Jul 25, 2003 2:25 pm
#6

I think the ranger should receive slope group movement bonuses and the squad leader should receive the flat land group movement bonuses. Why? Because the ranger would be adept at picking out the best route up the side of the mountain, finding the sturdy footholes, knowing which plants and roots will hold ones weight, ect. On the other hand, the squad leader bonus would be relevant to the squad leader lifting morale, keeping a consistent forced march, and otherwise keeping everyone in line while they move a long distance over the flat terrain.




hRainh
hCommander of KoNHh

Volatris
Fri Jul 25, 2003 2:28 pm
#7

I concur with AcidRaineV wholeheartedly.



____________________________________
Vol: [Squad Leader, Carbineer]
Leader of The Naritus Beatdown Squad: Naritus spawns it, we beat it down.
Dedicated to hunting the most difficult creatures with the best players and most sophisticated tactics.
CaptainVemnox
Fri Jul 25, 2003 10:15 pm
#8

I concur, too, with Rain. That is what I think we will shoot for, but I wonder if there's a reason they didn't put speed in the game in the first place.



::: Void Vem :::
::: Gorath Galaxy :::
- Canceled -
Kandhar
Sat Jul 26, 2003 8:36 am
#9

First I'd like to mention is that not everyone in the game is a scout and the 0-50 part can be the difference a group could need.



Second-There is an ability called Terrian Negotiation(TN). On the scout tree(i say this not to belittle but to add clarity) We as SL either impart that ability or enhance it. Group Terrian Negotiation(GTN) is not an ability seperate from its little brother. It might seem overkill to have +60 TN and +60 GTN but try to think of it as a selfless act. Think of the Doctor who is rushing to a fallen comrade at the top of a hill or the Teras Kasi who is chasing the imperial(rebel to those on the flipside) before he makes it within his friendly turrets range.



A good leader is also a good servant to his men. Yes there is an appeal to getting better abilities but try to think of your SL as what you can get, but what you can give.



-Kandhar-

Guidebot
Mon Jul 28, 2003 1:01 pm
#10

I definately agree with giving rangers sloped group movement. For squad leaders, don't you mean to increase the base movement speed of everyone nearby?Considering how little flat there is in this game, this would be a better way to do it. So, SL would increase the base speed of everyone on all terrain, including hills, and rangers would reduce the penalties that come with going up hills. Is this what you meant?
i3ullseye
Mon Jul 28, 2003 4:28 pm
#11

Stop Teasing. What server do you play on where you have met ANYONE out actually hunting that is not a scout along with thier other profession. Surely you jest!





Urik Sendai (Imperious Council of Elders-ICE)
Squad Leader yet again!
Ice Bay, Naboo (Gorath)
kyogensho
Mon Jul 28, 2003 5:32 pm
#12

I know alot of people without the scout training, especially now as people are starting to max out their characters... scout is more of an afterthought for most players... yeah, movin fast would be cool... sort of thing. As they are moving towards getting their duel master status people will start dropping their scout ish. So I can really see this working out, it's actually something I'm really looking foreward too, as it sounds like exactly what I'd be looking for in terrain negotiation. A tightly formed, consolidated group movement. This bounus ensures fairly equal movement in the group so that those stranglers dont get left behind. If the terrain bonus were just to keep increasing people's base value there would still be the same annoying shift-walking in the groups just to make sure people stay on the road.


though the ranger blastin ahead of everyone to map out the path would be rock


I guess, but I've still got 6k of combat XP till novice squad leader =*o(


Caska Mysteriosa


Server:Gorath / Planet: Talus

Vindicar
Mon Jul 28, 2003 11:24 pm
#13

My only concern with terrain negotiation granting an over-land speed bonus is that it would create individuals that move at differing speeds. Imagine a party with a squad leader, a master ranger, a novice ranger, a master scout, and a smattering of lower-scout skilled people. The only recourse would be to follow the slowest person in the group, which would frustrate everybody and more then likely it would not be the squad leader himself.


That having been said, it doesn't seem like anybody is really looking in that direction, and as Venmox said I too thought "speed song" when I learned of the squad leaders mobility bonuses. An across the board running speed boost would be desireable by many, and it would be a tangible bonus to having a squad leader running your group.

Page 1 of 2
Previous Next