Squad Leader Archive
Thread: CA's/AA's
- currently we have the skill modifier but it does nothing at all.
- after the revamp, the skill modifier is not seen in any profession box any more.
- up to now nobody managed to show that a skill mod which is still available via SEA and not in the boxes any more is working at all.
So, of course only the Devs can give you any final answer, but from all i know, i would assume that the attachments will turn from worthless to worthless. ![]()
For me, this is even more delicious because i filled upmy pre-CU chitin gloves and pre-CU chitin boots with SEAs for volley fire and steady aim. (The third property i don't remember, it was along on the AAs... anyways, i remember that it also was something which is not used any more after CU.)
Should have made a little money out of the AAs and used the slots in the gloves and boots for helpful AAs... but, alas... hindsight makes a bad advisor, i hear...
Sylow wrote:
Let me say it like this:
- currently we have the skill modifier but it does nothing at all.
- after the revamp, the skill modifier is not seen in any profession box any more.
- up to now nobody managed to show that a skill mod which is still available via SEA and not in the boxes any more is working at all.
So, of course only the Devs can give you any final answer, but from all i know, i would assume that the attachments will turn from worthless to worthless.
For me, this is even more delicious because i filled upmy pre-CU chitin gloves and pre-CU chitin boots with SEAs for volley fire and steady aim. (The third property i don't remember, it was along on the AAs... anyways, i remember that it also was something which is not used any more after CU.)
Should have made a little money out of the AAs and used the slots in the gloves and boots for helpful AAs... but, alas... hindsight makes a bad advisor, i hear...
![]()
well im glad i didnt put them in clothes with other useful things. thanks for the info.