Squad Leader Archive
Thread: Squad Leader revamp issues
2nd chance: Currently it doesn't seem to be working properly. Also I think that this should be switched with Blaze of Glory, that skill seems like a true master ability.
Group buffs: When switching buffs it works properly for the SL but it will stack with the new buffs for group members.
Leadership: Its hard to tell which skills are affected by this mod, glad that its in game though.
Pistol XP: Can we get rid of this or make it so you need a line of pistol, carbine, rifle and combat xp. This would make sense since we get rifle, carbine and pistol certs in the trees.
Retreat!: Skill will be rarely used simply because it is a major burden on the squad. Instead of dropping down action and mind and giving -100 to regen for 60 seconds it should give -100 accuracy. HAM costs for the SL should remain the same as on live.
Rally Point: Does it have to be a pink waypoint? Be nice to have it be a different colour or be able to use the colour code like the system message.
System Message: Anyway to add a little sound clip like a beep when the message appears?
Painted Target/Called Shot: Are these the same skills? They look identical to me...I could see multiple SLs in a group using these to paint the entire enemy team and it would be a little unbalancing if it were the case.
I haven't grouped with multiple SLs yet. I think they need to move some of the skills such as retreat, charge to working only if you are a group leader. If not these will be abused, you could techincally chain link charge with the SLs and create a burst run that lasts for several minutes.
MailekEOC wrote:
Been testing the SL revamp out, looks promising. Some of my first impression feed back with it:
2nd chance: Currently it doesn't seem to be working properly. Also I think that this should be switched with Blaze of Glory, that skill seems like a true master ability. I think there are a couple that should go upto Master. Blaze of Glory and Volly Fire come to mind, and comboing the two will be very very powerful.
Retreat!: Skill will be rarely used simply because it is a major burden on the squad. Instead of dropping down action and mind and giving -100 to regen for 60 seconds it should give -100 accuracy. HAM costs for the SL should remain the same as on live.
Rally Point: Does it have to be a pink waypoint? Pink?! ROFL, glad I hadn't gotten that one yet last night... I can see my macro now: /rallypoint; /sys Everyone to the Pink Waypoint, ya pansies!
Painted Target/Called Shot: Are these the same skills? They look identical to me...I could see multiple SLs in a group using these to paint the entire enemy team and it would be a little unbalancing if it were the case. I was wondering if they were the same myself. I forsee a group of Carb / SLs being very dangerous, just paint / called shot everyone, and mass AoE.
My immediate thought on the pink WP thing is that they're trying to match the color of the Group Leader dot on the overhead map.
But I haven't actually seen the color myself, so I don't know.
if you're on tc now gime a shout and we can test multiple sl's ina group.
MailekEOC wrote:
Been testing the SL revamp out, looks promising. Some of my first impression feed back with it:
2nd chance: Currently it doesn't seem to be working properly. Also I think that this should be switched with Blaze of Glory, that skill seems like a true master ability.
Group buffs: When switching buffs it works properly for the SL but it will stack with the new buffs for group members.
Leadership: Its hard to tell which skills are affected by this mod, glad that its in game though.
Pistol XP: Can we get rid of this or make it so you need a line of pistol, carbine, rifle and combat xp. This would make sense since we get rifle, carbine and pistol certs in the trees.
Retreat!: Skill will be rarely used simply because it is a major burden on the squad. Instead of dropping down action and mind and giving -100 to regen for 60 seconds it should give -100 accuracy. HAM costs for the SL should remain the same as on live.
Rally Point: Does it have to be a pink waypoint? Be nice to have it be a different colour or be able to use the colour code like the system message.
System Message: Anyway to add a little sound clip like a beep when the message appears?
Painted Target/Called Shot: Are these the same skills? They look identical to me...I could see multiple SLs in a group using these to paint the entire enemy team and it would be a little unbalancing if it were the case.
I haven't grouped with multiple SLs yet. I think they need to move some of the skills such as retreat, charge to working only if you are a group leader. If not these will be abused, you could techincally chain link charge with the SLs and create a burst run that lasts for several minutes.
Loki_Ashaman wrote:
MailekEOC wrote:
Rally Point: Does it have to be a pink waypoint? Pink?! ROFL, glad I hadn't gotten that one yet last night... I can see my macro now: /rallypoint; /sys Everyone to the Pink Waypoint, ya pansies!
HzGuderian wrote:
My immediate thought on the pink WP thing is that they're trying to match the color of the Group Leader dot on the overhead map.
But I haven't actually seen the color myself, so I don't know.
But why do I have to be mister pink? why couldn't I have been mister black! come on!
I don't wanna be mister pink!
Like, remove all SL trainers right now, so whoever is not SL yet will never be? *grin*
like, make it, ya know, uhh, hmm.... shut up!
Sylow wrote:
Like, remove all SL trainers right now, so whoever is not SL yet will never be? *grin*
like, make it, ya know, uhh, hmm.... shut up!
No! Keep them in the game, I have to start grinding up my alt!