Squad Leader Archive

Thread: I had an idea for Squad Leader Weapon/s..

Raniok_Tasifer
Fri Feb 06, 2004 8:18 pm
#1

Let's say you're a squad leader, and you get Pistol 4 (or Carb or Rifle) in Marksmen+ Novice Squad Leader. And you get access to a squad leader pistol (or carb of rifle). Which use the mods from Carbineer, Pistoleer and Riflemen as well.


That would give us custom weapons, and yet still keep our profession group oriented..ideas?


And I know there could be Melee Squad Leaders...we'll discuss that later ^^.



-- Raniok Tasifer |Master of two forms of Stick Fighting - shock trooper| :: blood to Phear :: |Master Sharpshooter - Field Commander| Koinar Tasifer -- Rrin Mentat |Master Droid Engineer|
-- morgukai -- silver fox of ashiia --
--
--------------------
..letting slip the bonds of control, leaving aside conscious thought, answering only the surge of his passion and his joy, he finds power undreamed of.. when the opponent expands, I contract, when he contracts, I expand, and when there is an opportunity, I do not hit--it hits all by itself.
Daros
Fri Feb 06, 2004 9:23 pm
#2








And I know there could be Melee Squad Leaders...we'll discuss that later ^^.





Not later... let's discuss both at the same time. God forbid they add the ranged ones, it'll take years to get my melee ones.



---------------
Reynna Shadowfire - Lowca
Master Pikeman, Master Brawler, Master Scout, Novice TK, Novice Medic

"Do the people who threaten to quit really think some FotM dotmonkey who tried to buy his way to uberness is going to be missed? Nobody cares if you quit." -annelid0
Rorenikibi
Sat Feb 07, 2004 11:01 am
#3

The thought I have heard thrown around for SL weapons are team style weapons like an E-Web or Blaster Cannon. The problem with this is the level of coordination and cooperation that would be involved. Secondly, in order to use a team weapon, you give up the individual weapons of the group players.


Squad Leaders are a command supportprofession, not a combat profession. Anyone from any fighting style is theoretically able to lead. The only way Squad Leader weapons could work is to allow the certs to apply to all Squad Leaders, which puts a large array of ability in our hands with precious few modifiers to make it worth the time to obtain them.




Captain Janu Hull CFA-7
In the event of an emergency, this pilot's ego may be used as a floatation device.


irott
Sat Feb 07, 2004 11:18 am
#4







The problem with this is the level of coordination and cooperation that would be involved.





That is the problem with PvP/GCW PvE as we know it. There is little or no cooperation, and if you do PvP you will know why. It goes too fast and there is no time to see who needs help or whats going on in another area. Medics are the only exception but they just have to watch the group HAM bars and run over to find them.


If there was some sort of point to the GCW players would gladly give up their skills to man a team weapon. If it gave them the upper hand. So in essence, I see the Squad Leader... not just as a leader, but someone who provides an instance of cooperation.



[irott and the full effect]
Master Squad Leader


"We're all in it together" - Archibald 'Harry' Tuttle

Thunderchild145
Sat Feb 07, 2004 12:05 pm
#5

Coordination and cooperation are needed? Well supposedly that's what a SL is for. I think an E-WEB or HRBC would be nice because it would take some 2-3 people to operate but it should be relatively powerful but difficult to operate (say one person shoots, one maintains the power flow, and one mainains coolant. if either of the latter 2 break down, the weapon stops firing)



Ripard Teg
Master Bounty Hunter
Master Squad Leader
Rorenikibi
Sat Feb 07, 2004 12:47 pm
#6






irott wrote:






The problem with this is the level of coordination and cooperation that would be involved.





That is the problem with PvP/GCW PvE as we know it. There is little or no cooperation, and if you do PvP you will know why. It goes too fast and there is no time to see who needs help or whats going on in another area. Medics are the only exception but they just have to watch the group HAM bars and run over to find them.


If there was some sort of point to the GCW players would gladly give up their skills to man a team weapon. If it gave them the upper hand. So in essence, I see the Squad Leader... not just as a leader, but someone who provides an instance of cooperation.







Understandable, but in the current PvE/PvPenvironment, is there any advantage you can see to having two or three people essentially removed from action to operate a single weapon system? Particulary one that will most very likely be of afixed positionnature. That many people with zero mobility is like chum to a shark for a Commando or a Combat Medic.


I've found in some PvP cases that there is the capability to coordinate a group in a fast moving battle. You need some serious typing ability (35 wpm minimum) and/or a group of people that know your shorthand otherwise, but you can focus your efforts to some extent. That's why in a thread I started, I changed up the idea of a multiperson weapon with the ability of the Squad Leader to better control the weapons his squadmates already have. Why should our profession be one that demands sacrifices of others for a job we should be doing with the skills and abilities they already have?





Captain Janu Hull CFA-7
In the event of an emergency, this pilot's ego may be used as a floatation device.


Raniok_Tasifer
Sun Feb 08, 2004 8:26 am
#7

I think I was miss-understood here..all I said was a cert for a squad leader weapon (but if you wanted to become better with it, you'd need the advanced profession that the weapon applied to).


So Squad Leader stays as a non-solo combat profession (cause let's face it. we are, hah. Just group devoted).


Mounting an E-Web..well you saw what happened to the stormtroopers that put it in place against the Millenium Falcon...haha



-- Raniok Tasifer |Master of two forms of Stick Fighting - shock trooper| :: blood to Phear :: |Master Sharpshooter - Field Commander| Koinar Tasifer -- Rrin Mentat |Master Droid Engineer|
-- morgukai -- silver fox of ashiia --
--
--------------------
..letting slip the bonds of control, leaving aside conscious thought, answering only the surge of his passion and his joy, he finds power undreamed of.. when the opponent expands, I contract, when he contracts, I expand, and when there is an opportunity, I do not hit--it hits all by itself.
doltec
Mon Feb 09, 2004 11:31 am
#8

Yes but the Falcon had automated defenses. An e-web versus a group of people could be deadly.


I was reading some information about infantry tactics earlier today and it occured to me that an E-web should be instituted in game as a status effect weapon. It would be an AOE attack with very low damage, but more importantly forces posture down. It could also have a lesser chance to stun. With an e-web in place you will eliminate the run and gun mentality of warfare in game and force people to the dirt.


I like the weapon cert idea also, how about the equivalent of a squad leader shotgun, Grenade Launcher, Saber, and/or pistol. With the ability of squad leader the ability the ability to wear your saber visually. I like these possibilities.






Mac'hin Shinowea
(Me: I think I can take him)
(Matticus: Don't we are almost there)
(Me: Incapped.. nope slain i'll be there in a minute)
Arir the Ithorian
(Who is in needof stylish clothes)
irott
Mon Feb 09, 2004 4:54 pm
#9






It would be an AOE attack with very low damage, but more importantly forces posture down. It could also have a lesser chance to stun. With an e-web in place you will eliminate the run and gun mentality of warfare in game and force people to the dirt.




Exaclty what I have been trying to get accross in the "60 gunners" thread. All this gun is supposed to be is a tactical tool. Its not overpowering, its not invincible, and its not a portable turret. I see this as a more powerful stationary carbine. Used to defend a position, such as the area of battle where the doctors and medics are. It could be used as an offensive weapon.. but it should be more effective as a defense. The reason I say this... is it has to take a lot of time to set that thing up, which will get you killed close to enemy lines.



[irott and the full effect]
Master Squad Leader


"We're all in it together" - Archibald 'Harry' Tuttle

Page 1 of 1
Previous Next