Squad Leader Archive

Thread: Melee and ranged group defense broken?

Psilucent
Tue Mar 22, 2005 5:30 pm
#1

I was chatting with my group the other day. I was looking at my skills screen. My stats show the +30 ranged and melee defense, but none of the group members had the bonuses to any defense whether it be group melee defense or just melee defense. Do we know that these bonuses work? To be totally honest, I have not seen a difference in defenses while watching others fighting in or out of my group. Has anyone tested this? Are there any group melee defense + CA or AA? Thanks....



Nyym-phae [PoS] :: Bloodfin
-=Master Squad Leader :: Master Swordsman=-
Psilucent [PoS] :: Bloodfin
-=Master Artisan :: Weaponsmith :: Merchant=-
Rori :: 3368 -6780 :: Convienently close to Rebel Starport
Please offer winnings to the Offers and Auction vendor in the hall on the left.

ZallusNuranxis
Tue Mar 22, 2005 10:20 pm
#2

Psilucent wrote:
I was chatting with my group the other day. I was looking at my skills screen. My stats show the +30 ranged and melee defense, but none of the group members had the bonuses to any defense whether it be group melee defense or just melee defense. Do we know that these bonuses work? To be totally honest, I have not seen a difference in defenses while watching others fighting in or out of my group. Has anyone tested this? Are there any group melee defense + CA or AA? Thanks....



Was eveyone in the group on the same side of the Galactic Civil War?

Psilucent
Wed Mar 23, 2005 11:38 am
#3

Yes I started the group...and all of our group was rebel and on leave for PvE missions.

Has anyone ever conversed with their group to find out of they actually do see the bonus?

Message Edited by Psilucent on 03-23-2005 10:39 AM



Nyym-phae [PoS] :: Bloodfin
-=Master Squad Leader :: Master Swordsman=-
Psilucent [PoS] :: Bloodfin
-=Master Artisan :: Weaponsmith :: Merchant=-
Rori :: 3368 -6780 :: Convienently close to Rebel Starport
Please offer winnings to the Offers and Auction vendor in the hall on the left.

Ackehece
Wed Mar 23, 2005 1:43 pm
#4

They all must be the same side of the war and the SL should start the group not have it passed to them.

The SL also has to be the highest up the tier of SF/Combatant/leave/neutral or they do not give bonuses to those higher up then them.


eg: A sl leads a group of Special Forces - unless the SL is Special Forces as well the group does not benifit. If the SL is SF and the group is combatant then the group gets the benefits.



"And these blast points, too accurate for Sandpeople. Only
Imperial Stormtroopers are so precise"
Rifleman Correspondent | Galactic Senator from Naboo
Ackehece - Eclipse | Tife - TestCenter




[--Riflewoman are all about sex drugs and rock and roll --]
Encoded as per Garva




Oberon131313
Wed Mar 23, 2005 8:49 pm
#5

also, the group melee/ranged bonuses do not show up on the stat sheets. Best way to test is to get a person with 0 defenses, have him/her fight something mid-difficulty, and have him/her see how much s/he gets hit while grouped and while ungrouped.


Or you could just ask Blackferne.



Jemus Halcyon - Guardsman. Officer of ICE.Jemas' Ackran_Master DE / Tailor
00000000000o0000o00000000000......0000000000000000000000000000
0000000000000000000000000000.....0000000000000000000000000000
0000000000000000000000000000.....0000000000000000000000000000
0000000000=0OOO0=0000000000|.....000000/0000000000000\0000000|
000000000|000000000|000000000....0000000000000000000000000000
000000000|000000000|000000000....0000/000000000000000000\00000
000000000\000000000/00000000|....|0000000000000000000000000000
0000000o00\0000000/00o0000000....00000/00000^0000^00000\000000
00000000000\00000/0000000000|....0000000000000000000000000000
0000000000|0\000/0000000000|0|...|000000000_ ______00000000000
Psilucent
Wed Mar 23, 2005 9:33 pm
#6



Oberon131313 wrote:
also, the group melee/ranged bonuses do not show up on the stat sheets. Best way to test is to get a person with 0 defenses, have him/her fight something mid-difficulty, and have him/her see how much s/he gets hit while grouped and while ungrouped.
Or you could just ask Blackferne.





ya thats how I've been checking that people are getting or not getting their bonus, by checking their stats screen.



Nyym-phae [PoS] :: Bloodfin
-=Master Squad Leader :: Master Swordsman=-
Psilucent [PoS] :: Bloodfin
-=Master Artisan :: Weaponsmith :: Merchant=-
Rori :: 3368 -6780 :: Convienently close to Rebel Starport
Please offer winnings to the Offers and Auction vendor in the hall on the left.

Blackferne
Wed Mar 23, 2005 10:37 pm
#7

Ask Blackferne: funny


Tonight I did my weekly DWB raid. I noticed alot more damage across the group until I was made leader. ( We always have to start with somebody else as leader til we get to a certain room, I don't know why)


But I'm MBH/MSL I can tell you I notice a severe difference since I have practically no defense if ungrouped.



Jounville Blackferne
"No one plays SWG to be Uncle Owen" -Dallas Dickenson


Oberon131313
Thu Mar 24, 2005 4:02 pm
#8






Blackferne wrote:

Ask Blackferne: funny


Tonight I did my weekly DWB raid. I noticed alot more damage across the group until I was made leader. ( We always have to start with somebody else as leader til we get to a certain room, I don't know why)


But I'm MBH/MSL I can tell you I notice a severe difference since I have practically no defense if ungrouped.




sorry Blackferne, wasn't trying to put you down or anything like that, I was more refering to the multiple posts you have where you swear by a SLs defense bonuses...




Jemus Halcyon - Guardsman. Officer of ICE.Jemas' Ackran_Master DE / Tailor
00000000000o0000o00000000000......0000000000000000000000000000
0000000000000000000000000000.....0000000000000000000000000000
0000000000000000000000000000.....0000000000000000000000000000
0000000000=0OOO0=0000000000|.....000000/0000000000000\0000000|
000000000|000000000|000000000....0000000000000000000000000000
000000000|000000000|000000000....0000/000000000000000000\00000
000000000\000000000/00000000|....|0000000000000000000000000000
0000000o00\0000000/00o0000000....00000/00000^0000^00000\000000
00000000000\00000/0000000000|....0000000000000000000000000000
0000000000|0\000/0000000000|0|...|000000000_ ______00000000000
0rv0
Sun Apr 03, 2005 5:46 am
#9






Blackferne wrote:

But I'm MBH/MSL I can tell you I notice a severe difference since I have practically no defense if ungrouped.





/LlamaLick


...and I was considering this as my supersecret PostCU build...get in touch with me sometime soon.


~-





\
[ Asura Weikza'Yaksa [
Triumvir \ Jedi Arbiter
Aa'kuan Alliance
Ovro I'Fey\KungFu Fighter
acvoelcker
Sun Apr 03, 2005 11:43 am
#10

does anything actually work with SL...?
Ackehece
Sun Apr 03, 2005 11:46 am
#11






acvoelcker wrote:

does anything actually work with SL...?







  • ranged and melee defences

  • rally

  • volleyfire (though in the current on live incarnate why use it)

  • retreat

  • steadyaim

  • system message

  • steady aim

  • group terrain negotiation

  • burst run eff

  • boost morale (but not the way you would think it would)

so yeah stuff works... not as well as we would like and not as area limited as it should but some stuff actually works.




"And these blast points, too accurate for Sandpeople. Only
Imperial Stormtroopers are so precise"
Rifleman Correspondent | Galactic Senator from Naboo
Ackehece - Eclipse | Tife - TestCenter




[--Riflewoman are all about sex drugs and rock and roll --]
Encoded as per Garva




Hochi-schu
Sun Apr 03, 2005 9:24 pm
#12



Ackehece wrote:


acvoelcker wrote:
does anything actually work with SL...?



  • ranged and melee defences
  • rally
  • volleyfire (though in the current on live incarnate why use it)
  • retreat
  • steadyaim
  • system message
  • steady aim
  • group terrain negotiation
  • burst run eff
  • boost morale (but not the way you would think it would)

so yeah stuff works... not as well as we would like and not as area limited as it should but some stuff actually works.






yes and steady aim works twice... lol sorry just poking fun



Its not if **edit** happens, but when. - Algieri Hochkis
Ackehece
Sun Apr 03, 2005 9:30 pm
#13






Hochi-schu wrote:





Ackehece wrote:





acvoelcker wrote:

does anything actually work with SL...?







  • ranged and melee defences

  • rally

  • volleyfire (though in the current on live incarnate why use it)

  • retreat

  • steadyaim

  • system message

  • steady aim

  • group terrain negotiation

  • burst run eff

  • boost morale (but not the way you would think it would)

so yeah stuff works... not as well as we would like and not as area limited as it should but some stuff actually works.




yes and steady aim works twice... lol sorry just poking fun



DOH!




"And these blast points, too accurate for Sandpeople. Only
Imperial Stormtroopers are so precise"
Rifleman Correspondent | Galactic Senator from Naboo
Ackehece - Eclipse | Tife - TestCenter




[--Riflewoman are all about sex drugs and rock and roll --]
Encoded as per Garva




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