Squad Leader Archive
Thread: Volley Fire question
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DarthLithic
Wed Nov 26, 2003 8:27 am
#1
Does anyone know if Volley Fire works for Faction Pets? I can't see any difference.
DarthLithic
Wed Nov 26, 2003 8:45 am
#3
and I noticed last night with my group of PC's that even when I did use it, it failed 3 out of 4 times, and when it did work, all I noticed was a sys message that said your SL has ordered you to fire on his target. that was it. didn't notice if it actually did anything.
Yeraze
Wed Nov 26, 2003 8:58 am
#4
It does work, but it's not very useful.
The easiest way to see it work, is to engage a group of creatures, and once things are in full swing order a /volleyfire on a different enemy a fair distance away from the action. You'll see everyone turn around and empty a single shot.
Unfortunately, the damage is nothing compared to how combat usually goes since most specials don't work. I usually only use it when my group starts to get overwhelmed. I /sys messages about which enemy to attack, and until everyone switches to it, I /volleyfire on it. Although I can only do it about 4 times (if I have full mind to start, which I usually don't if we're /rally'ed) before I'm toast.
The easiest way to see it work, is to engage a group of creatures, and once things are in full swing order a /volleyfire on a different enemy a fair distance away from the action. You'll see everyone turn around and empty a single shot.
Unfortunately, the damage is nothing compared to how combat usually goes since most specials don't work. I usually only use it when my group starts to get overwhelmed. I /sys messages about which enemy to attack, and until everyone switches to it, I /volleyfire on it. Although I can only do it about 4 times (if I have full mind to start, which I usually don't if we're /rally'ed) before I'm toast.
velocity-x
Wed Jun 15, 2005 9:16 am
#5
Does anyone know the numbers on what Volley Fire does? I think it must lower defenses of the target... but I could use the details to decide whether it's a benefit or not.
Sylow
Wed Jun 15, 2005 9:24 am
#6
Does anyone know the numbers on what Volley Fire does? I think it must lower defenses of the target... but I could use the details to decide whether it's a benefit or not.
It increases damage on the target by 15%. It doesn't affect defenses or anything, as lowering defenses would be affected by the diminuishing returns formula but the damage increase always is at 15%.
velocity-x
Wed Jun 15, 2005 10:45 am
#7
awesome, thanks for the info. Is MSL needed to get to 15%? Curious because I am considering 0400 but want to know how effective it will be.
PrakD
Wed Jun 15, 2005 5:48 pm
#8
Kharast wrote:
velocity-x wrote:
Does anyone know the numbers on what Volley Fire does? I think it must lower defenses of the target... but I could use the details to decide whether it's a benefit or not.
it also pulls A CRAP LOAD of agro onto you![]()
Yes it does, but the lame cooldown keeps you from doing yourself in!
Kharast
Thu Jun 16, 2005 12:34 am
#9
velocity-x wrote:
Does anyone know the numbers on what Volley Fire does? I think it must lower defenses of the target... but I could use the details to decide whether it's a benefit or not.
it also pulls A CRAP LOAD of agro onto you
Sylow
Thu Jun 16, 2005 3:40 am
#10
velocity-x wrote:
awesome, thanks for the info. Is MSL needed to get to 15%? Curious because I am considering 0400 but want to know how effective it will be.
Go with 0300... the +10 on Volley Fire does nothing.
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