Squad Leader Archive

Thread: My charcter. Any thoughts?

DarthLithic
Sun Nov 09, 2003 11:48 am
#1

I have my thoughts on where my professions will lead me. What do you guys think.I amMastering Carbineer, SL, and getting 2-2-4-0 Medic. This will allowme to use Improved campsites for camping, do good damage in combat, and use Stimpack C's. I have bought a medical Crafting Droid that has good stats, and now when I go on hunting trips, I can make good camps, with a "crafting station" for the medics, and I can Heal dmg in combat. I think that my character is well rounded for leading hunting expeditions. Any thoughts?



Chalekazza Shipworks - Chilastra - outside Mos Eisley 3124 -6036
ob194
Sun Nov 09, 2003 12:04 pm
#2

Sounds good to me. In fact, it is almost the same as mine.


I'm going Master Rifleman, Novice Medic, Master Marksman, and Master SL.




-ob
Utilyan
Sun Nov 09, 2003 2:05 pm
#3

Sounds almost exactly like me. Once exception. I dont have the pharmz because Bz could handle healing. I set those slots on the trapping skills. The pharm (snare) traps are quite usefull vs holdin monsters.


I think though now that I recently got master sl later on I might shift my combat to a more healer role.

DarthLithic
Sun Nov 09, 2003 2:21 pm
#4

To me the healing makes me more useful in a support role. this way, I can lead from the front (master Carbineer) yet help the squad by keeping others in the fight. I liked the discussion we had about healing mind wounds, and since I can't do that, this gives me the next closest thing.



Chalekazza Shipworks - Chilastra - outside Mos Eisley 3124 -6036
irott
Sun Nov 09, 2003 2:23 pm
#5

But arn't those advanced camps with crafting stations ranger camps?




[irott and the full effect]
Master Squad Leader


"We're all in it together" - Archibald 'Harry' Tuttle

DarthLithic
Sun Nov 09, 2003 2:31 pm
#6

My camp is the Improved Multi person camp at the top of the Scout tree. I have an R3 droid that is a 110 Medical Crafting station. anyone in the camp can experiment when he's out. so what good does a ranger do me? :-)



Chalekazza Shipworks - Chilastra - outside Mos Eisley 3124 -6036
irott
Tue Nov 11, 2003 4:29 pm
#7

LOL


I missed the quotation marks around crafting station.


Forget what I said. ^_^




[irott and the full effect]
Master Squad Leader


"We're all in it together" - Archibald 'Harry' Tuttle

DiLune
Tue Nov 11, 2003 4:47 pm
#8

Its very similar to mine. I went FA 2 and Pharm 3 then put points into Hunting in the Scout line (hunting II to get the +10 to hit creatures.) Diag really isn't going to do you a whole lot of good and FA IV is no better thanFA III if you have friends who can craft you "super Cs" at 30 med use.
OmegusNeo
Tue Nov 11, 2003 5:31 pm
#9






DarthLithic wrote:
I have my thoughts on where my professions will lead me. What do you guys think.I amMastering Carbineer, SL, and getting 2-2-4-0 Medic. This will allowme to use Improved campsites for camping, do good damage in combat, and use Stimpack C's. I have bought a medical Crafting Droid that has good stats, and now when I go on hunting trips, I can make good camps, with a "crafting station" for the medics, and I can Heal dmg in combat. I think that my character is well rounded for leading hunting expeditions. Any thoughts?




sounds about the same as what im working toward: MSL, M Pisoleer and medic: 1,1,3,3 i like to be able to craft my own meds sence i have a tom of resourse i havent used up yet.



How do you improve the entire game, and one of the more useless professions at the same time? Well this is a start: Help Support the http://forums.station.sony.com/swg/board/message?board.id=squad_leader&message.id=10609>Fortification Proposal
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DarthLithic
Tue Nov 11, 2003 11:41 pm
#10

Well, that's what I'm WORKING towards, currently, I have 1,1,0,1 CH, si I can use Greater Desert Womp Rats as tanks, 6500 HAM pet is a GOOD thing. and I make my own meds for now, but I'm keeping Pharm IV, stim pack C's rock.




Chalekazza Shipworks - Chilastra - outside Mos Eisley 3124 -6036
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