Squad Leader Archive

Thread: Squad Leader FAQ v2.0

CaptainVemnox
Wed Oct 22, 2003 6:56 pm
#1

We're gonna try this again. Please put as many Q and A's together in this thread as you can think of. In a few weeks, I will compile them and make them a sticky. Try to be aware of questions ask repetitively, those are the one's we want.


Btw, this is serious. If you're going to ask if Squad Leader sucks, or do any of our skills work, or a ridiculous statement like that, please take it to another forum.


Vemnox




::: Void Vem :::
::: Gorath Galaxy :::
- Canceled -
Jman3ooo
Wed Oct 22, 2003 7:36 pm
#2

Q: After I use Rally people start saying that they cannot harvest resources.


A: When your group is rallied, they are considered to be in a form of combat and must wait until the Rally staus wears off. A total time of 1 minute.




I am
or was
I don't remember.
Enix_Dayspring
Wed Oct 22, 2003 9:21 pm
#3

Here's a question I don't know the answer to. Maybe someone else can answer it.



Q: How much do the ranged and melee group defense bonuses (+25 total for each) actually equate to in terms of preventing damage?






**************************************************************************
Pyrrhus
Sunrunner

DiLune
Wed Oct 22, 2003 9:26 pm
#4

A: They don't "prevent damage." They amount to a defensive miss chance. For every 2 points you get a 1% chance that your enemy misses. At Master with +30 range and melee defense you and your squaddies have an additional 15% chance to be missed.
Monkeyboy3DX
Wed Oct 22, 2003 10:22 pm
#5

1.What is the formula calculation for SL exp?
2.Is volley fire suppose to work after everyone is attacking, or was it meant to force everyone to attack the target you choose?
3.Has anyone else noticed no change to a person without scouting in there terrain movement speed?



¯¯¯¯Bluesbakka¯¯¯¯
Master Musician/Master Entertainer/Master Dancer

Voted StarSider's Favorite Entertainer 2 Times Running!

Llane_Lightbringer
Thu Oct 23, 2003 2:50 am
#6

Q: Rally adds a to-hit bonus for the whole group. How is this bonus calculated?
A: ?

Q: Steady Aim increases "the chance for the party member's next shots to hit their target. How is the accurancy bonus calculated and for how many shots does it last?
A: ?

Q: Is Steady Aim working for both ranged and melee characters?
A: ?

Q: Is Rally working with pets and faction soldiers?
A: Yes, it does.

Q: Is Steady Aim working with pets and faction soldiers?
A: Steady Aim appears to work on faction soldiers, but not on pets.


Don't have the answers to some of the questions I'm afraid, I hope somone does. Posting more later, I still have a few. =grins=

Luzienne
Thu Oct 23, 2003 2:57 am
#7

Q: Where are the Squad Leader Trainers???


A: Bestine, Tatooine (-1019, -3532), Dearic, Talus (588,-2934), Moenia, Naboo (4701, -4939), Rebel Outpost, Rori (in the building behind the Rebel recruiter)






Now"Da Captain" can respond to all the new threads about this by pointing them here, then vehemently berate them for not reading the board before posting




-Luzienne De'Vrie
Safe Haven
Llane_Lightbringer
Thu Oct 23, 2003 3:10 am
#8

Q: How do I set a personal message for skills like "Forum up" or "Steady Aim"?
A: Type /set=skillname= (Personal Message). For example: "/setsteadyaim Fire at will!"

Virtz
Thu Oct 23, 2003 7:00 am
#9

Q: How do you change the sysgroup message color on others screen so as to ensure the message is heard more clearly.
PhiberOptic
Thu Oct 23, 2003 7:18 am
#10

Q: Does the SL skill mods work (ie. Terrain Negotiation, etc.)?



-----
Nam
MalakPathfinder
Fri Oct 24, 2003 9:12 am
#11

Virtz Wrote:


Q: How do you change the sysgroup message color on others screen so as to ensure the message is heard more clearly.


Well I learned how to do it last night and found red was the best to use. It really stands out even during combat.


A: ...#\ff1111 your message here.


I believe that is the formula, it was all most 230 when I learned it so some of the symbals might need moved.


The periods are needed for spatial messages. You can leave it out for commands.


Elowa

Artisan_Eaglet
Fri Oct 24, 2003 9:15 am
#12

Q: Why does VolleyFire fail to cause the group to fire, even when the system message returns, "You order a volley of fire"


A: ?




Vanyel Ashkevron
~ Head of the Silent Alliance Administrative Council ~
Archi Naffit
~ Naffit Weaponry: Located NW of the Mining Outpost on Dantooine ~

Ezran
Fri Oct 24, 2003 9:22 am
#13



MalakPathfinder wrote:

Virtz Wrote:

Q: How do you change the sysgroup message color on others screen so as to ensure the message is heard more clearly.

Well I learned how to do it last night and found red was the best to use. It really stands out even during combat.

A: ...#\ff1111 your message here.

I believe that is the formula, it was all most 230 when I learned it so some of the symbals might need moved.

The periods are needed for spatial messages. You can leave it out for commands.

Elowa






The correct setup is \#FF1111 Message

I find Yellow stands out quite well, So I use /sysgroup \#00FFFF Message



Ezran
Page 1 of 4
Previous Next