Squad Leader Archive

Thread: do ANY sq abilities work?

ShizzleDnizzle
Sun Aug 31, 2003 4:07 am
#1

from reading peeps posts the answer would be no.


does anyone know any skills that do work?


~shiZ~

ob194
Sun Aug 31, 2003 9:34 am
#2

/rally works, as does /steadyaim. Those are the only two commands I have right now, so I can't comment on the others, but I'm shure that as I progress I will add many more to that list.



-ob
DiLune
Sun Aug 31, 2003 9:49 am
#3

Okay...rally does in deed work, but sucks. Steadyaim...it works? What exactly does it do then?
Sephiroso
Sun Aug 31, 2003 11:05 pm
#4

Form up works really well, that is if you aren't dizzy or stunned yourself.
Rally...I used to use it a lot but I don't know if it made a difference.
Volley Fire is 40/60 (40% success 60% fail), same as Rally.
Steady Aim is useless.

Go for the Mobility tree, not only does it actaully help the group, the title owns too. What other title can top Field Commander? =)



---------------------
Founder of the Zerg
U53 Th3 L4ggg!1!!11!!
ob194
Sun Aug 31, 2003 11:19 pm
#5

Hmm, yes. I forgot, I have /formup as well.


I'm shure that once you get the /vollyfire bonus it will get more effective. (80/20 % at least)




-ob
Palitrine
Mon Sep 01, 2003 1:21 am
#6

I've found when my group is wiped, and I live, that sitting in a camp and spamming Retreat can be somewhat useful.

Had Form Up workout a couple times, although most the time when the group is dizzy its from an AE tusken dizzy so i'm dizzy too and therefore can't use teh skill.

The group terrain stuff works

Rally is useless, Volly Fire is useless, Steady Aim is useless, Boost Morale is basically useless (i get flamed when i use it). The ranged/melee defense passive bonuses don't work.



---------
Trent - Master Squad Leader, Master Teras Kasi Artist
Palitrine
Mon Sep 01, 2003 1:24 am
#7

Little clarification on my Retreat comment. It's a 5 second free burst run for a huge mind/action cost. The cool part about it is it doesnt have a range check. You can have someone in Bestine Tatooine, and I can be at Fort Tusken (about 12 kilometers away) and they will get the burst.

So basically if i'm in a safe spot, I just /retreat /meditate /retreat /meditate and it gets everyone back hunting a little faster.



---------
Trent - Master Squad Leader, Master Teras Kasi Artist
Shillen
Mon Sep 01, 2003 12:20 pm
#8

I literally drained my entire mind pool on several occasions tonight without succeeding to rally my group. I have 850 mind. I don't see how anyone could classify that as 'working'.


Group burst run is the same thing. Yes it actually does what it says it does. But it costs 550 action and 550 mind (which I usually don't have by the time the group needs to run away) and on top of that it's both slower and lasts less time than regular burst run does. It's not uncommon that people have their own burst run to use whichhas more potential to save them.


Formup is good. Would be nice if it removed more than just the 2 negative states but at least it works when I want it to.


Those are the only ones I have right now.




--Shillen [Nothing] - Wanderhome
--Squad Leader, Carbineer
--Shillen Puckel [Techno Union] - Eclipse
--Master Armorsmith, Master Artisan
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