Squad Leader Archive
Thread: Vemnox: What we really need to drive in to the Dev's head regarding SL
Great job and thanks for the hard work, I would have given up by now. It's very apparent that the Dev's have no idea how useless our profession really is. Commandos bitched, Bio-Engineers bitched (and continue to), Rangers... etc. etc. and are now all getting good positive feedback from their respective dev's. We all continue to come up with new ideas, new skills/abilites etc. that will make our profesison better, but fail to drive home the point that right now being a Master Squad Leader is USELESS. By asking for new abilities etc. it's only saying hey, we're working fine but could we have this or that. The dev's look at how many Master Squad Leaders there are andcompare that to Master Commandos, Rangers etc. find out there's not as many, so they must need the most help! We can get SL xp, so we must not be broken! I do not think the dev's have put us on the same level as Droid Enginers, Bio-Engineers as needing to be fixed because technically we are not broken, just useless. Which is why we come up with these new ideas so we have something to contribute to our group. Anyway, I think I've started rambling off course, here is my point...
When I /rally, the group should start kicking ass with bloodlust and grow armor like a tank
When members are in my group, their skin hardens and they take less hits
When I /volleyfire, my target should turn to mush
When I /steadyaim, my group turns into sharpshooters
When I /retreat, my group shouldrun for cover and make it out of even the worst situations alive
When I /boostmorale, my entire group should be inspired and feel healthy
A Master Squad Leader does NONE of that.