Squad Leader Archive

Thread: Congradulations !! Your the new target.

Sylow
Thu Oct 27, 2005 2:30 am
#40






lol, are you stupid?, you need 8x the xp to fill a jedi tree, so one tree is 2 masteries




  1. It's not necessary to call anybody stupid.

  2. Wouldn't i have installed rule 1, i would have to call you a similar name.

  3. XP is cheap, skillpoints it the limiting factor. (How long you take to earn one million of XP? And how high are your chances to ever have more than 250 skillpoints available? Set that into relation and you will find that XP does not matter at all.)

  4. Concluding out of point 3, i dare to say that only skillpoint costs are an adequate measurement of determining if some abilities are fair and balanced.

  5. This should be enough on the topic, whatever somebody wants to say about it, move it to the Jedi forum, that's the traditional place for such rambling.







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MSL, MCarb Grunt Leader
SpunkyKuma
Thu Oct 27, 2005 4:22 am
#41

Sbumajesty, the majority of threads related to SL in the Jedi forum are talking about the DAMAGE being done, very few has mentioned the removal of SL buffs upon BH/Jedi TEF attack- they are after the damage nerf. IMO high yield+volleyfire is a little overboard but god in a spin grind group it's phenominal on level 82 Pikets and in large scale PVP it's useful by putting a high yield buff on a player with a very high damage LS or rifle then a toughen buff on a defender or swordsman and the likes, SL in PVP is involving more tactics now and I'm liking it.

That Jedi named Adalie in the Jedi forum posting about SL buff damage IS happening in live, a BH with the damage buffs will do over 2K dmg after armor to a non defender while an average 1100-1300 after armor per shot to a defender and with Jedi's 6 second heal delay that's not possible to survive while being in a BH TEF locking out CM/Doc heals.



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_scout_
Thu Oct 27, 2005 4:54 am
#42


SpunkyKuma wrote: Sbumajesty, the majority of threads related to SL in the Jedi forum are talking about the DAMAGE being done, very few has mentioned the removal of SL buffs upon BH/Jedi TEF attack- they are after the damage nerf. IMO high yield+volleyfire is a little overboard (a)


but god in a spin grind group it's phenominal on level 82 Pikets and in large scale PVP it's useful by putting a high yield buff on a player with a very high damage LS or rifle then a toughen buff on a defender or swordsman and the likes, SL in PVP is involving more tactics now and I'm liking it. (b)


That Jedi named Adalie in the Jedi forum posting about SL buff damage IS happening in live, a BH with the damage buffs will do over 2K dmg after armor to a non defender while an average 1100-1300 after armor per shot to a defender and with Jedi's 6 second heal delay that's not possible to survive while being in a BH TEF locking out CM/Doc heals.


(a)
High Yield
    Single Target Buff, increases the damage output of a single groupmember, can not be put on the SL himself.
Volleyfire
    Groupbuff, reduces armor effectiveness of the target leading to an average damage increase taken by it by 17%. Can be used ungrouped as well.
So while talking about buffs, we do have a look at the damage. The damage done in a situation using high yield and volleyfire would be only increased by the high yield single target buff, which an other player with SL has to put on the BH before the BH initiates the BH /Jedi Teff.



A removing of SL buff, who are not coming from the BH himself, will/should remove this buff. A BH using volleyfire is not doing more damage but is only getting more damage pass the armor.



(b) A single Squad leader can not switch individual target buffs on the fly. This has to be done by either several squad leaders in one group or only with a 10 minute intervall since all single target buffs are on the same 10 minute cooldown.





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LiongTsiao Huang - Central European Timezone
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_scout_
Thu Oct 27, 2005 5:18 am
#43

Nice one
Though I see four groupbuffs (Tactics, Call to Arms, Doubletime and Blaze of Glory), I only see one individual buff (Toughen) the others must be out so far out that they are not displayed anymore.


I have some members of my guild getting interested in the SL profession, still have to see how it works and how balanced it is though (the one tree dabblers come to my mind).

In my first night of pub 24, I was Pvping by chance in a two SL group and its nice and fun to match and support the other squad leader. First I was not groupleader (and no, I dont just take the lead from somebody else), but since the other was not target calling with /sys-messages it was realy hard to follow what he was doing, so I asked for groupleader ship, we switched and had a pretty awesome fight.

If so many SL buffs are balanced, we ll have to see, though it realy moves more toward a bard feeling.

In the end:
I want to play a squad leader thus I play that way.






- Star Wars Galaxies Wiki -

Combat Upgrade - An Analysis of a Design Variance - Five Deadly Styles of SWG - What are the core starwarsy elements? Tal-N Chratk thoughts
LiongTsiao Huang - Central European Timezone
Rebel Alliance Col.
PRE CU Master Carbineer and Master Squad Leader
Member of the High Council of Rebels Red Circle

majorslappy
Thu Oct 27, 2005 11:29 am
#44






Sosstuborx wrote:








Time for SOE to admit that their devs can't figure out how to balance combat in this game and move on.




Impossible to balance a game with one alpha class that is "supposed" to be 1.5 times as strong as a regular profession. Jedi itself is imbalancing...







The SOE devs are imbalancing.


Btw, I like the SL changes and I don't want them nerfed at all. But this needs to be left out of the jedi/BH dynamic.

Message Edited by majorslappy on 10-27-2005 12:32 PM



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RakovMoonrider
Sat Oct 29, 2005 5:43 am
#45


i knew id find a thread like this over here...



hitting us for 6300 damage is not balanced, your buffs give an advantage that nobody can overcome.



Besides....when pub 9 hit im sure pretty much every single forum was ablaze with "omg nerf lightsaber damage i can't even get near an MLS"



Which is how it always should have been...

captiansarcasmo
Sat Oct 29, 2005 7:29 am
#46

sucks you can't group with a SL too. this BH only advantage is crazy...



jailyn

captiansarcasmo
Sat Oct 29, 2005 7:30 am
#47

and enough with the 6k damage b.s. - that is a set up situation anyone can recreate.



jailyn

Sylow
Sat Oct 29, 2005 9:03 am
#48








i knew id find a thread like this over here...



And we already weeks ago knew that Jedi and BH would be crowding this place when the revamp comes live.






hitting us for 6300 damage is not balanced, your buffs give an advantage that nobody can overcome.



Overcomming the personal lazyness and informing yourself before posting is a blockade which some people cannot overcome, too. Before you make statements like this, _read_ the forum here. Find out what we Squad Leaders were saying about our revamp already weeks before you people even became aware of us. Find out what we already before it went live had changed so our actual power beforehand was reduced.


We ourselves worked for balance, even before the Jedi and BH remembered that we existed. We had several abilities changed and reduced.


Also, check the screenshots you saw those insane damange numbers, how they were made, what abilities and combinations where used, etc. If interested, look around, i lately wrote a posting where i "proved" that the Master Marksman is most murderous for Jedi. If you don't know what combinations of buffs, foods, abilities and whatever else is used, the pure damange number absolutly worthless. All the people who up to now spoke of those insane damage numbers refered to screenshots. Confirming how those screenshots were made, we found that in most casesno Jedi in game has to be afraid of the used combinations. If it ever happens, the BH somehow managed to have over 300 skillpoints available. There are a few combinations which work, but those are easy to detect beforehand and a halfway smart Jedi has an easy way to avoid them while the BH is running a high risk of getting eaten alive.


We by now know, there are several MSL/MBHs around who try the mentioned stunts, but no Jedi i know ever fell victim of those attacks. I was already told that people tried, but they didn't succeed. Knowing this i dare to say, the issue is smaller than you people claim it to be, especially since what you are afraid of is not a buff, it's an ability which has to be used as an attack. And this ability is only effective if the attacker has the MSL/MBH combination, anything else is no threat to the Jedi.







Besides....when pub 9 hit im sure pretty much every single forum was ablaze with "omg nerf lightsaber damage i can't even get near an MLS"


Which is how it always should have been...





Wasn't that also the time of Jedi permadeath? This is how it always should have been...




Message Edited by Sylow on 10-29-2005 06:13 PM






Learn to sing!
Infinity - Papyn Biboon
MSL, MCarb Grunt Leader
AdreNaLiNe-of-5150
Sun Oct 30, 2005 4:04 pm
#49






sbumajesty wrote:

ktanner3 how dare you. Nice to see you in the SL forumd, have trouble finding it? I rarely post, and never even registered until April, but your blatant attempt to stir up the most respectful forum with the classiest players in this game was enough to motivate me. First, I have a Jedi, a Smuggler, and a Squad Leader. To say that Jedi want SL nerfed is idiotic. Jedi do not want SL nerfed, they want BH using an outside SL in a fight stopped. This is at this point an allowable exploit. Take any SL up to a Jedi now and ask for a group and I guarantee they'll welcome us with open arms. Doesn't sound like they want it nerfed to me. This would not even be an issue if BH weren't using an allowable exploit by using an outside influence on what is stated to be a 1 on 1 fight. And if a BH has SL in his temp...that's great, more power too them. But do not come into this forum to start a flamefest/argument. That is not what this forum is about. It's far and away the best and classiest forum in all of these boards. Go back to the Jedi/BH if you want arguments.


To all Jedi who read his comments, do not post, ignore it. Do not sink to his level. Take your arguments elsewhere, they do not belong in this forum.


To all BH who read this. I find it offensive as a SL that am now receiving numerous tells per day asking me to join your group to help you hunt a Jedi. After the 10th or so tell yesterday, I did join the BH's group. And when we got to the Jedi I left the group and sent the Jedi a tell telling him to invite me and I'd help which he did. Let's just say he didn't like the tables turned on him much


To all SL /salute




Nah man I really would just like the devs to nerf SL and get it out of the way.........




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