Squad Leader Archive
Thread: I think that I found a Workable MSL Spec
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Envoy3113
Thu May 05, 2005 7:06 am
#14
MSL
MCarb
Pistol 0134
My damage attacks are with a Krayted E-5 and I alternate between rapidfire and quickdraw, falling back to ranged shot when I need to regen.
Defences aren't that great but not bad either 225 on both,but I can solo lvl 82 mobs. Undefeated in duels save for a CM andthe broken paralyze,and woulda killed a Jedi that post CU has been undefeated but I got tired of running around and didn't wanna hurt his pride so I stopped using stims
.
You get the maximum usage of Carb specials, as well as improved (?) stopping shot, burst shot (regen debuff), quickdraw and intimidate shot. Toss on a few speed SEA's, I'm currently at +18, and my DPS sits at 512 unpuped.
Ohh, I did drop to a master defender the day of the CU, I can prolly give him a better run for the money now but would still get served eventually.
EnderUK
Sat May 07, 2005 12:00 am
#15
Master Squadleader: I've always wanted to try this proffesion, but been a smuggler first ![]()
Master Carbine (currently 3444): I think carbine is the best rounded rangeproffession.
Merchant 3001: I need this to keep both my toons in the best PvP gear
And currently,kenneyis the hard arse of the two ![]()
Kinda like a sargent major (expect for the merchant) I was thinking instead of merchant, BH 4040 or medic, the explosives line in cammndo would also be cool
)
Message Edited by EnderUK on 05-06-2005 08:02 PM
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