Squad Leader Archive
Thread: What is up with Squad Leader?
Although, after a week in the CU, I don't think we're quite as down as we used to be. Maybe just kneeling, instead of prone.
CrimsonCommando wrote:
No they are correct. To reach novice Squad Leader all you need is Survival IV. You do not need any marksman skills. Pre-CU you need Ranged Support IV, Survival IV and Explpration IV I believe but Post-CU all that is required for Squad Leader is Survival IV.
Nope. You are mistaken, as is Kodan's character builder. Next time you are in the game, check it on the skill screen [CTRL+S]. You are correctthat the Exploration IV pre-requisite was removed, but Novice Squad Leader still requires Ranged Support IV and Survival IV.
There's still a whole lot of other weapons I can't use due to the Pistoleer, Carbineer, Rifleman requirements (I'm a carbineer, not enough SP to master a 3rd elite prof), or the BH, Commando, etc requirements. Every profession has their own special weapons. It's only fair that ours are a little better than a standard Rifleman's (or Pistoleer's or Carbineer's) due to our extra skill point cost in the Scout trees.
Squad Leader ranged is good, SL pared with a ton of stuff is good, or it has worked out well for me so far, most of it melee.
Swordsman works incredibly well, I can damage well, use a ranged weapon, a melee weapon, and help my team blow up bases, along with give them a good few combat bonuses, sounds good to me ![]()
I think the ranged weapon mods are appropriate only because an SL really needs to stay back and shoot, of course, I don't followwhats been set forth ![]()
Nothing like a little drive-by leadership. ![]()
But if having not 1 single ranged special attack maneuver offsets our ability to use a few very nice weapons (Intimidator, E5 Carbine, DawnSorrow rifle), then I figure it's all even. In fact, I think we deserve more: more specials, more weapons, more abilities. For a class as instrumental in a "group focused" game as Squad Leader, it's a shame that we have just 4 weapon certs and 5 abilities to our name.
HE'S BACK!!!
So Irott, what can you tell us about the SL Revamp? Everything coming from SOE seems to indicate the other revamps are active but SL is completely off the board.
Please please give us SOME news...