Squad Leader Archive
Thread: Squad Leader Weapons!
MikDiBoken
Sat Apr 02, 2005 10:28 am
#14
irott wrote:
Im glad you guys like the weapons. ^_^
There is also a hidden cert that hasnt shown up yet. Its up to you to find it.
*Prays for a Proton Carbine*
Allways wanted a G36 ![]()
Novock
Sat Apr 02, 2005 3:12 pm
#16
JuggernautRM wrote:
Master Commando Master Squadleader for me.
I'm looking at the same thing where are you looking to place your left over points?
irott
Sat Apr 02, 2005 3:27 pm
#17
Novock wrote:Would that secret cert be the bothan carbine?
Good guess... but no.
Novock
Sat Apr 02, 2005 3:36 pm
#18
irott wrote:
Novock wrote:
Would that secret cert be the bothan carbine?
Good guess... but no.
E-Web????
I can dream can't I
DarkBShadow
Sat Apr 02, 2005 3:36 pm
#19
DiLune wrote:Yes, and from what I recall the weapons certed in the skill lines are the ones that show up in the Weaponsmith trees. Loot drops (even craftable drops like the DE-10) don't show up in the skill lines.Personally? I'm a MP/MSL. I'm likely to take some carbineer with the SP I am going to get back from dropping medic and 14 from scout.
this is all weapons except the Scythe. the scythe is the only weapon that you get that is not a naturaly crafted weapon that is on the skill list. it has been on our skill list forever.
also why dont they put where the other weapon aare certed at on the list? i would like to know when i could use the weapons. even though it doesn't matter since i'm the mastery in my profession but it would still be nice to look at where it goes.
Ackehece
Sat Apr 02, 2005 6:23 pm
#20
can I guess ^_^ PLEASE!!!!!! I am good at guessing... please please please!!!
/rolls around on floor like a drunken bothan....
OOH!! PLEASE CAN I GUESS!
*realizes is in public*
/blush
/brushoffself
/putsonseriousdemeanour
/ActsasdignifiedMonCalamari
*darn NDA's*
But I can not guess.
Unfortunately I know to much now.
JuggernautRM
Sun Apr 03, 2005 1:42 pm
#22
If i get master comando master squad leader, ill either put the rest of my skill points into medic or some ranged profession, maybe even bh.
MailekEOC
Sun Apr 03, 2005 8:44 pm
#23
JuggernautRM wrote:
If i get master comando master squad leader, ill either put the rest of my skill points into medic or some ranged profession, maybe even bh.
You would play a good support role in combat with this template. Especially since the heavy weapons now do different types of effects, I think that is a wicked idea. Combine that with some crowd control moves and you could keep the enemy pinned down.
Triton_au
Sun Apr 03, 2005 9:03 pm
#24
Gang-Green wrote:can someone explain to me why you guys get the coolest new pistol in CU? i saw that pistol and i was like OMG i cant wait... then i found the cert and my jaw dropped... then i found out smugglers get 2 other new pistols... soo.... Pistoleers get 1 new pistol.. smugglers get 2 and SLs get 1... makes sense in bazaaro world... /sigh
Theres a pistol certified at master combat medic too
Sifer2
Mon Apr 04, 2005 1:45 am
#25
Is it the Underslung Carbine? Because I must have that weapon. I have designed my template after CU to have pretty much every Carbine box in the game. I WILL have that weapon. Unless they give it to Commando. Then im gonna be very angry.
_scout_
Mon Apr 04, 2005 3:11 am
#26
DiLune wrote:Yup. We'll see more about it all as time goes on, but that pistol is very very nice. The E5 is a carbine so SL gets a rifle, pistol and carbine. It will combine well with any range prof you take. Plus the weapons aren't exactly standard faire so there are a few extra tricks you can pull with them (at least the pistol.)
Yeah but ...
what worries me so far is that currently you need Pistol XP for all boxes (at least, the last time I logged in).
What about:
You need for each tree the approptriate Weapon XP in wich you get the cert. for the weapon?
It's kinda "weird" that you have to grind pistol XP only to get a carbine or rifle cert.
Or is this still just "default" since the elite aren't even on shedule to be tested yet?
.