Squad Leader Archive

Thread: SL Template

AlienEntity
Fri Aug 05, 2005 3:33 am
#1



erli wrote:
Are the benefits of 4000 scout worth much when you have the grouped Terrain Negotiation and Burst Run efficiency? Is Masked Scent? Why not add Novice BH if you are already going 4000 Scout? You'd still have 3 pts. for a 1st tier marksman box.
For the support template i kind of feel the 0400 line of Medic would have more worth, getting Bacta Toss and Spray. Keeping peole alive and fighting to their fullest is your best asset as MSL/MD, Spray and Toss aid this more than anything else you are able to pick up.
Another aspect of this template I've looked at was going 1000 Scout (+20 TN) and 1110 Marksman (All 3 shots and a minor boost to all three weapon types) with 8 of the 9 pts you spend on any 3rd tier marksman box.
Hope you enjoy your template I think its one of the more unique and interesting ones in the game.





The reason I kept Scout 4000 I do tend to do things on my own. Hunt, kill whatever. The TN does make a difference if you're waiting on your guild mates to show up unless you actually LIKE joining up with a bunch of trigger happy fools that don't care about your SL stuff. I keep it for myself rather than everyone else. Yeah, sure, I could put it in BH, but for me personally, I would rather die than have any sort of tag that had the word BH in it. I'm not BH, don't want BH, never will want BH with this toon. I get no joy from antagonizing people like some BH's do. Now this is not to say that all BH are annoying or anything, I just have the way I see my toon and BH does not fit into what I see as the toon.

/Stands at attention;
/Salute's the serious good BH;
/rude to those BH's that like to piss people off for their own self pleasure;



Colonel Talley Darkstar, Master Squad Leader, Alliance Ace Pilot-Crimson Phoenix Squadron, Rifleman
Squad Leader Cache Colonel Talley Darkstar Classified Squad Leader Files
erli
Fri Aug 05, 2005 3:10 pm
#2


Are the benefits of 4000 scout worth much when you have the grouped Terrain Negotiation and Burst Run efficiency? Is Masked Scent? Why not add Novice BH if you are already going 4000 Scout? You'd still have 3 pts. for a 1st tier marksman box.


For the support template i kind of feel the 0400 line of Medic would have more worth, getting Bacta Toss and Spray. Keeping peole alive and fighting to their fullest is your best asset as MSL/MD, Spray and Toss aid this more than anything else you are able to pick up.


Another aspect of this template I've looked at was going 1000 Scout (+20 TN) and 1110 Marksman (All 3 shots and a minor boost to all three weapon types) with 8 of the 9 pts you spend on any 3rd tier marksman box.



Hope you enjoy your template I think its one of the more unique and interesting ones in the game.
AlienEntity
Fri Aug 05, 2005 3:33 pm
#3



erli wrote:
Are the benefits of 4000 scout worth much when you have the grouped Terrain Negotiation and Burst Run efficiency? Is Masked Scent? Why not add Novice BH if you are already going 4000 Scout? You'd still have 3 pts. for a 1st tier marksman box.
For the support template i kind of feel the 0400 line of Medic would have more worth, getting Bacta Toss and Spray. Keeping peole alive and fighting to their fullest is your best asset as MSL/MD, Spray and Toss aid this more than anything else you are able to pick up.
Another aspect of this template I've looked at was going 1000 Scout (+20 TN) and 1110 Marksman (All 3 shots and a minor boost to all three weapon types) with 8 of the 9 pts you spend on any 3rd tier marksman box.
Hope you enjoy your template I think its one of the more unique and interesting ones in the game.





The reason I kept Scout 4000 I do tend to do things on my own. Hunt, kill whatever. The TN does make a difference if you're waiting on your guild mates to show up unless you actually LIKE joining up with a bunch of trigger happy fools that don't care about your SL stuff. I keep it for myself rather than everyone else. Yeah, sure, I could put it in BH, but for me personally, I would rather die than have any sort of tag that had the word BH in it. I'm not BH, don't want BH, never will want BH with this toon. I get no joy from antagonizing people like some BH's do. Now this is not to say that all BH are annoying or anything, I just have the way I see my toon and BH does not fit into what I see as the toon.

/Stands at attention;
/Salute's the serious good BH;
/rude to those BH's that like to piss people off for their own self pleasure;



Colonel Talley Darkstar, Master Squad Leader, Alliance Ace Pilot-Crimson Phoenix Squadron, Rifleman
Squad Leader Cache Colonel Talley Darkstar Classified Squad Leader Files
Baelune
Sat Aug 06, 2005 12:03 am
#4

For a GCW and Space PvP rebel character I came up with this:

Master Squad Leader

Master Doctor

Marksman 0304

Scout 4004

Medic 4040

250/250 Points

A GCW support character, and a doctor for space.

Also Crimson Phoenix Ace



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Rebel Commando

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AlienEntity
Sat Aug 06, 2005 12:14 am
#5

Well, the only problem I see is that weapon use isn't that high. But that's just me, for space, looks good. And a good overall template in general. A good support template on the ground though.



Colonel Talley Darkstar, Master Squad Leader, Alliance Ace Pilot-Crimson Phoenix Squadron, Rifleman
Squad Leader Cache Colonel Talley Darkstar Classified Squad Leader Files
MiddyKlorian
Wed Aug 10, 2005 1:59 pm
#6

My character is similar.


Master SL/Master Doctor/Marksman 4004/Scout 3004, with a really good high damage/low SAC rifle.


Surprisingly effective at pvp, although it takes a while.


Group with something.


Boom.


Heal self.


Remove states (if necessary).


Repeat.


I tried it with pistols but switched to rifle for the damage and also because it makes me a more effective pve tank.
Kharast
Tue Aug 16, 2005 1:34 pm
#7


1) play your way. that's the best template


2) consider this. by putting any amount of SL, Master or dabble, you're automatically a support template. you are at an offensive disadvantage over the 2 1/2 template guys. SL does not give any combat specials that wont be found by other elite templates. besides, your job is to use SL specials,not pistol or rifle specials. you cant call a VF if you've used all your Action points on Head Shot or whatever.


3) that said, might as well continue the support template theme and pick up CM 4000 to keep your group alive.


4) alternately, take MSL / MCM / somethinge else and you not only heal your group mates and make them better, you make their opponents tactically weaker.


5) good luck!


Message Edited by Kharast on 08-16-2005 01:37 PM



Melee and Ranged:
Officers go both ways!
HzGuderian
Tue Aug 16, 2005 2:31 pm
#8

M.SL/M.Rifles/BH 0034/Combat Prowess 4200 is what I have. It has worked well to be flexibile in PvP and PvE, though I have no healing support abilities which sometimes is a real downer. These days there's often a Jedi template, or an anti-Jedi template which includes CM, who comes along anyway and takes on those duties, so I rarely run into much trouble with not having the healing affectiveness. Sometimes the groups are powerful enough, I just sit back and play the support role as well as direct fire/traffic. Other groups aren't that powerful, and the rifle really helps to boost the party up. As some people have demonstrated in crunching the numbers before, the overall damage output of your party is not that different whether you're using your SL abilities or your own combat abilities, and may even lean more towards being a heavier damage output when you use your own combat abilities, and are just SL for the passive bonuses.


I guess I would steer away from a MSL/MCM cross just because there wouldn't be much else my character could ever do. This is my main toon, I'm on him a lot, I need to be able to solo-play, or play in small groups, as much as I need to direct larger-scale hunts, raids or PvP efforts. But if this is your alt or another toon that won't matter if there's no group action going on for you to do, you can just hop on your other toon for your general, all-around play, then I'd really look at what role you want to assume in combat.


MSL with CM or Doc, heavy on the support side. Not much combat, but as the previous poster stated, a serious benefit to the whole group. Tactically sound with most groups.


MSL with Rifle, as a ranged, about maximum damage output for SL being one of your professions.But specials are limited, and few defenses since you aren't stacking with others. The Reconarmor is nice in PvP though, since most use energy damage these days.You'll go in either carbineer, pistoleer or BH for specials. Or pick up a little CM for healing.


MSL with Carbines, good all-around support. Not bad damage these days, good special abilities used in crowd-control. Damage output-wise, the MSL's e5 carbine also seems to be better than the Intimidator pistol or the Dawnsorrow rifle. Another buddy of mine is MSL/Carbine on the server and does pretty good with it. Battle armor that comes with it is also good for all-around action.


MSL with Pistols, good specials, cool pistol that's also a pretty good weapon from what I hear (I've never used one). Recon armor comes with it, which I think helps in PvP. The difference from a person wearing Recon to Battle isn't glaringly noticible, but I've watched people wearing assault armor drop a lot faster than recon's (CL's being equal), so armor is something I think about (obviously from text above). Since you seem to lean in this direction anyway, crossing with rifleman would probably be best, since you couldn't do a whole lot with smuggler. The low-blow from that section of smuggler is handy, but I personally wouldn't invest the limited skill points remaining for just that. All that being said, my main beef against pistoleer is the very short range I have to be to fire the weapon now. Carbines is about as short as I would get. But that's just my opinion.






Heinz Guderian
Colonel, Imperial Army
Commander
Knights of Mors Astralis (AMOK)
Ahazi
BadChef
Tue Aug 16, 2005 2:40 pm
#9

Master Squad Leader and Master Combat medic isnt a bad combo at all, even if you are going to solo somthing. You realy just need body shot to go with volley fire and the CM debuffs and dots to deal the damage...maybe a pet to make it go faster. Consider your own style and build around that, but also consider the differences in range, damage, and defense for different builds.




xfire name: thachef
__________
BadChef: Smuggler
Xoreshear
Tue Aug 16, 2005 2:48 pm
#10



MC|MBH|SL x4x4 wouldn't be too bad. Itgives you 265 ranged defense and 240 melee defensewith a carb equipped. Not to mention you get improved duelist stance to stack on that. Adv critical shot alternated with imp leg shot is one hard hitting combo.

Message Edited by Xoreshear on 08-16-2005 05:50 PM



Zashar Shasp
Naval Pilot of the Imperial Inquisition
"Eradicating blind romantics stewed in tripe anywhere they are found."
Krugoh
Wed Aug 17, 2005 12:50 am
#11

I've been looking into SL alot for pvp. I set aside a few templates, please tell me what you think.


MSL, MBH, 4000 CM-defenses are decent, will be able to area heal

MSL, MBH, 0044 pistoleer (the one with disarming shot and the one with stopping shot... the calculator is old)

MSL, Mpistoleer, 0040 smuggler

MSL, Mpistoleer, 4400 rifleman


questions? comments? suggestions? input plz! :-)
Krugoh
Wed Aug 17, 2005 2:23 pm
#12

MSL Mpist 4340 medic ?
Norbert
Wed Aug 17, 2005 5:01 pm
#13

MMusician/MSL/Marksman 0404


Okay, I guess that's not a pvp template, unless you can get pwnd by a Kloo Horn.


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