Squad Leader Archive
Thread: Squad Leader and higher Rank
Vladet wrote:
It's a great idea, but you have to consider something:
If you drop Squad Leader, do you lose your higher rank and go back down to Colonel? If this didn't occur, you'd see everyone mastering Squad Leader just for that sole purpose and then dropping it right away. Then it wouldn't be worth it.
Second row completed - Major General
Third row completed - Lieutenant General
Fourth row completed - General
Master Box completed - High General
Second row completed - Brigadier General
Fourth row completed - Lieutenant General
Weve only been asking for it since launch. Is it really that difficult a thing to code?
BlkTom wrote:
One of my personal opinions is that SL shouldn't be avaible till you reach a certain Rank and to ditch the Scout requirements. Heck it would be cool if that was just an option.
But here is the problem... it screws over Neutral SLs. If your Neutral, do you care about Rank?
If you're neutral the only rank you have is "Citizen" so your idea would only make Squad Leader available to faction aligned players.
Neutral players would just get no bonus for completing a skill tree.
Vladet wrote:
It's a great idea, but you have to consider something:
If you drop Squad Leader, do you lose your higher rank and go back down to Colonel? If this didn't occur, you'd see everyone mastering Squad Leader just for that sole purpose and then dropping it right away. Then it wouldn't be worth it.
This is currently a problem with merchant, so I doubt this would be implimented in this fashion.
Still an interesting idea. (and yes I want some way to display rank also...)
irott wrote:
Vladet wrote:
It's a great idea, but you have to consider something:
If you drop Squad Leader, do you lose your higher rank and go back down to Colonel? If this didn't occur, you'd see everyone mastering Squad Leader just for that sole purpose and then dropping it right away. Then it wouldn't be worth it.
This is currently a problem with merchant, so I doubt this would be implimented in this fashion.
Still an interesting idea. (and yes I want some way to display rank also...)
Mavhawk wrote:
BlkTom wrote:
One of my personal opinions is that SL shouldn't be avaible till you reach a certain Rank and to ditch the Scout requirements. Heck it would be cool if that was just an option.
But here is the problem... it screws over Neutral SLs. If your Neutral, do you care about Rank?
If you're neutral the only rank you have is "Citizen" so your idea would only make Squad Leader available to faction aligned players.
Neutral players would just get no bonus for completing a skill tree.
Actually I came up with a suggestion for Neutral Factions, since they have a billion of them that mean squat. And you could allways give ranks to non-Imperial/Rebel SL's as there are militias and the like.
But my purpose was to point out to you that /your/ leaving out Neutral SLs. You need to come up with something to help them out as well, to encourage people to go SL.
BlkTom wrote:
Mavhawk wrote:
BlkTom wrote:
One of my personal opinions is that SL shouldn't be avaible till you reach a certain Rank and to ditch the Scout requirements. Heck it would be cool if that was just an option.
But here is the problem... it screws over Neutral SLs. If your Neutral, do you care about Rank?
If you're neutral the only rank you have is "Citizen" so your idea would only make Squad Leader available to faction aligned players.
Neutral players would just get no bonus for completing a skill tree.
Actually I came up with a suggestion for Neutral Factions, since they have a billion of them that mean squat. And you could allways give ranks to non-Imperial/Rebel SL's as there are militias and the like.
But my purpose was to point out to you that /your/ leaving out Neutral SLs. You need to come up with something to help them out as well, to encourage people to go SL.
I'm not leaving out Neutral SL's. They decided not to join a faction. This is a faction bonus, not a Squad Leader Bonus, it gives nothing to the group orthe skills of the Squad Leader. It just gives SL's the ability to go higher in rank in their faction. If someone doesn't want to be in a faction then they get no faction bonus. Until SOE decides to create a non Imperial/Rebel faction for the neutrals to join there's nothing we can do about it. Then again, even if they do createother factions, there may be those that still don't want to be faction aligned at all. In which case they still get no faction bonus. But that's their choice. Ranks are for faction aligned players, whether it's Rebel/Imperial or even possibly Criminal/Mercenary, they would still need to belong to a structured group in order to get rank. There's no way around it.
And why do the neutrals have to have the same abilites as the faction aligned players? SOE wants to encourage people to joina faction and join the GCW. It's what Star Wars is all about don't forget, the Rebels vs the Imperials. Sure there are other groups around during the time, but they're not military groups, well except maybe the hutts. Joining a faction should give you a bonus that staying neutral doesn't provide. Rank and faction pets/items are one of the bonuses. So is havingothers of yourfaction aroundto help you out. Neutral player ranksare more of a faction issue than a SL issue.
I didn't mean for this to be only a Rebel/Imperial rank bonus, it's just thatthey arecurrently the only factions that you can join to get a rank. If SOE creates other factions with ranks, then of course the bonus should apply to those factions as well.