Squad Leader Archive

Thread: Light at end of tunnel, or freight train?

Loki_Ashaman
Tue Apr 26, 2005 3:40 pm
#1





Thunderheart wrote:



TCEP3 Combat Upgrade

Version 0.121160

Profession: Squad Leader



  • Squad Leader commands /rally and /steadyAim should now work properly.
  • Changed Squad Leader Volley Fire command description.

Well, we finally got some love... too bad it took how freaking long?





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Mardius Ashalar, Commissar: Commander of the Daishi
Larikuj V'neef, DOH Mall: Theed (-5240, 2770)
"A pilot without his attitude is just some guy" - TomoRainer


InfluenzaSWTA
Tue Apr 26, 2005 3:45 pm
#2

Well, if Volley Fire's description changes to what it was in early CU Alpha, then I will be a little happier.



---------
Korren Faihon, Squad Leader, Alliance Ace Pilot.
The Explorer's Guide to the Clone Relics

SWG Wiki: if we don't know it, no one does.
One of the reasons for the fall of the Roman Empire was, lacking the number 0, they had no way to indicate successful return from their C programs.
Loki_Ashaman
Tue Apr 26, 2005 3:45 pm
#3

Volley Fire text:


This Squad Leader command paints a target on target enemies, giving group members a damage and accuracy boost to all attacks performed on that creature or person. This enables a Squad Leader's group to cut through a group of difficult enemies far more efficiently than a group without a Squad Leader would perform.




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Mardius Ashalar, Commissar: Commander of the Daishi
Larikuj V'neef, DOH Mall: Theed (-5240, 2770)
"A pilot without his attitude is just some guy" - TomoRainer


InfluenzaSWTA
Tue Apr 26, 2005 3:46 pm
#4

That's the one.

EDIT: provided it shows up on group member clients as well.

Message Edited by InfluenzaSWTA on 04-26-2005 03:46 PM



---------
Korren Faihon, Squad Leader, Alliance Ace Pilot.
The Explorer's Guide to the Clone Relics

SWG Wiki: if we don't know it, no one does.
One of the reasons for the fall of the Roman Empire was, lacking the number 0, they had no way to indicate successful return from their C programs.
Loki_Ashaman
Tue Apr 26, 2005 3:47 pm
#5

Cool... now to find people to test it.




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Mardius Ashalar, Commissar: Commander of the Daishi
Larikuj V'neef, DOH Mall: Theed (-5240, 2770)
"A pilot without his attitude is just some guy" - TomoRainer


InfluenzaSWTA
Tue Apr 26, 2005 3:47 pm
#6

Is the server up?



---------
Korren Faihon, Squad Leader, Alliance Ace Pilot.
The Explorer's Guide to the Clone Relics

SWG Wiki: if we don't know it, no one does.
One of the reasons for the fall of the Roman Empire was, lacking the number 0, they had no way to indicate successful return from their C programs.
InfluenzaSWTA
Tue Apr 26, 2005 3:56 pm
#7

Ok, Rally gives +50 to defense and +30 to melee and ranged accuracy. It has a warmup timer and is a bit finicky about you moving, so make sure you stay still while it goes on. Couldn't get Volley Fire to do anything in my first test.



---------
Korren Faihon, Squad Leader, Alliance Ace Pilot.
The Explorer's Guide to the Clone Relics

SWG Wiki: if we don't know it, no one does.
One of the reasons for the fall of the Roman Empire was, lacking the number 0, they had no way to indicate successful return from their C programs.
InfluenzaSWTA
Tue Apr 26, 2005 3:57 pm
#8

I see combat spam "You call for a volley of fire", but my group mate sees no visual indicator. Bummer.



---------
Korren Faihon, Squad Leader, Alliance Ace Pilot.
The Explorer's Guide to the Clone Relics

SWG Wiki: if we don't know it, no one does.
One of the reasons for the fall of the Roman Empire was, lacking the number 0, they had no way to indicate successful return from their C programs.
DiLune
Tue Apr 26, 2005 4:01 pm
#9

Make sure to put it in the bug thread. Good to hear rally has significant numbers.
InfluenzaSWTA
Tue Apr 26, 2005 4:05 pm
#10

It's a 30 second buff with a 3-4 second warmup. The description on the buff icon is messed up too, will bug that.



---------
Korren Faihon, Squad Leader, Alliance Ace Pilot.
The Explorer's Guide to the Clone Relics

SWG Wiki: if we don't know it, no one does.
One of the reasons for the fall of the Roman Empire was, lacking the number 0, they had no way to indicate successful return from their C programs.
Loki_Ashaman
Tue Apr 26, 2005 4:19 pm
#11






InfluenzaSWTA wrote:
I see combat spam "You call for a volley of fire", but my group mate sees no visual indicator. Bummer.





Going through the combat logs, I'm doing 15% more damage after I call for a Volley Fire and so is my AT-ST. Very nice.




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Mardius Ashalar, Commissar: Commander of the Daishi
Larikuj V'neef, DOH Mall: Theed (-5240, 2770)
"A pilot without his attitude is just some guy" - TomoRainer


Loki_Ashaman
Tue Apr 26, 2005 4:29 pm
#12

Steady Aim appears to be a 20 second buff, but I'm not seeing a significant increase in damage (less then 1%).




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Mardius Ashalar, Commissar: Commander of the Daishi
Larikuj V'neef, DOH Mall: Theed (-5240, 2770)
"A pilot without his attitude is just some guy" - TomoRainer


MailekEOC
Tue Apr 26, 2005 6:50 pm
#13


Loki_Ashaman wrote:
Steady Aim appears to be a 20 second buff, but I'm not seeing a significant increase in damage (less then 1%).





Steady aim is not damage its accuracy. Very happy that volley fire does that now and rally is definately a lot better. Steady aim lasts longer a good thing. They now need to fix retreat and boost morale, but hey i'm happy that we got more use .

For our revamp we need leadership back to increase the effectiveness and the timers on some of our specials like:

No more steady aim and volleyfire mods, should just rely on leadership mods.

+40 leadership can give steady aim 30 seconds and volley could be a %25 damage bonus, stuff like that/

Message Edited by MailekEOC on 04-26-2005 09:55 PM



Agent: PHANTOM

Mailek Oofiso
Elder Squad Leader ± Imperial Clone
f Magnumus Mysterium f
Vive la Saviour!


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