Smuggler Archive
Thread: This old Smuggler needs a push...in the right direction.
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JWing
Fri Apr 29, 2005 8:12 pm
#1
I need my fellow agents of the Underworld, to lend their hand.
I'm going to keep Master Smuggler, and my force boxes (combat prowness 4-4-0-0, reflexes 0-0-0-4).
So with what I have left over, what shoul I go for?
(I like to PvE, as well as holf my own in the GCW)
Thx all....
I'm going to keep Master Smuggler, and my force boxes (combat prowness 4-4-0-0, reflexes 0-0-0-4).
So with what I have left over, what shoul I go for?
(I like to PvE, as well as holf my own in the GCW)
Thx all....
TimePalladin
Fri Apr 29, 2005 8:32 pm
#2
Just get MBH, without it your combat viability is non-existent.
lokidevil
Fri Apr 29, 2005 8:36 pm
#3
ITs limitless, Get rifle and have some great damage dealing potiental mixed with uber crowd control, Carbiner for an awesome ability to control the battle flow, Pistols to be the best crowd controler in game (but not much inthe way of damage) BH for some added defence and much needed offence as well as opening up more content, Commando for some heavy duty FUN.
And thats not all, CH so you can control the battle and have your pets do all the hard work.
CM to be feared for your posions and crowd controling.
Its really up to you, Smuggler add's so well to every proffesion that you really just need to decide your play style.
Personally Im going MS/MBH and the rest into commando or pistols (havent decided yet).
TimePalladin
Fri Apr 29, 2005 8:47 pm
#4
umm carbines suck ass bro. there is no reason to go carbines... and the most you will need from pistols i s 0044 for intimidate and stopping shot...
I'm just trying to keep you from speccing into a profession that isn't as good as the FOTM MBH.
NightRaider
Fri Apr 29, 2005 8:51 pm
#5
I am Smuggler/TKM/some pistoleer and I feel I hold my own real well. I just root them and then kick the crap out of them.
Keep in mind though the TK skills are a little messed up right now but they are a good compliment to Smuggler. Plus it is nice to see your opponents face when you are standing toe to toe with them and punching away and then you all of a sudden pull a pistol and land a last ditch and down they go. It does not work all the time but when it does its priceless.
Message Edited by NightRaider on 04-29-2005 11:52 PM
JWing
Sat Apr 30, 2005 11:29 am
#6
Thanks for the info...
I was a triple master for a long long time, and I personally feel this games needs to go more in the direction of the ranged professions.
So no melee for me, and CM...well, not my style.
It sounds like its really down to Commando, MBH, Rifleman, or some pistols.
we will have to see
I was a triple master for a long long time, and I personally feel this games needs to go more in the direction of the ranged professions.
So no melee for me, and CM...well, not my style.
It sounds like its really down to Commando, MBH, Rifleman, or some pistols.
we will have to see
Erryc
Sat Apr 30, 2005 11:32 am
#7
I really get a kick out of fighting as a Master Commando/Master Smugg. Took some pistol for Body Shot...quite interesting to knock someone down and 'root' them with one shot.
Also, there's something that makes this girl all squirmy in the lowers whenever I use Last Ditch with a Plasma Flamethrower...reminds me of the old days, doing 10k+ damage with one shot. *giggles*
Eikmms
Sat Apr 30, 2005 1:06 pm
#8
It's funny. Now the only viable professions are: Rifleman,Commando & combat medic.
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Umm rifleman is bugged to heck only 3 of the 5 rifle specials even work.
Message Edited by Eikmms on 04-30-2005 01:07 PM
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