Smuggler Archive
Thread: Spice Price Undercutting WHY?
I've sold a full run of 5 different spices in a day at 15k. People are selling at 5k on the server as well as 17500k . Thing is mine are still selling even though I havepeople way under selling me and eventually ruining a good market.
I think thats the point I'm trying to get a consensus for a mean price...10k - 15K - 25K
Rakka
I got them at 10k for a crate simply because you can get any resource and put it in and have perfect "stats". So if I'm spending like 2 or 3 cpu for the resources, why do I need to charge a huge amount of the finished product?
I haven't figured out exactly what I make in profit on each factory run, but I know I'm not in debt and I can afford what I need to have fun in game. So why extort money from other players since spices are the "in" thing?
Traie wrote:
So why extort money from other players since spices are the "in" thing?
GeoTA wrote:
Hey guys why undercut a new spice market that opened up for us? A viable way to generate credits for smugglers.
I know prices will be dictated by the server you play on but at a minimum a price per crate should be 10k and I would rather seeit at 15k. Players paid upward of 100k a crate on foods and 10-15k for Doctor buffs. Considering you are doubling health stats for 15 minutes on average perspice intake and your selling 25 in a crate you should get at least 15k a crate.
All I'm trying to say is if your still selling crates at 5k which is all we were getting pre CU then your hurting yourself and the smuggling community. When the game first kicked off before foods got big Muon and Pixie went for 25k a crate.
Think about it; a price base is good for all of us.
Rakka
Master Smuggler
Bloodfin
Antarian Ranger
Spices and illegal contraband, and those who sell or harbor the use of itare criminals. These people should be hunted down and "apprehended" ........ muwhahahaha, ooooh I can dream cant I .. read the sig...
Tarak-Cala wrote:
Spices and illegal contraband, and those who sell or harbor the use of itare criminals. These people should be hunted down and "apprehended" ........ muwhahahaha, ooooh I can dream cant I .. read the sig...
Traie wrote:
I got them at 10k for a crate simply because you can get any resource and put it in and have perfect "stats". So if I'm spending like 2 or 3 cpu for the resources, why do I need to charge a huge amount of the finished product?
I haven't figured out exactly what I make in profit on each factory run, but I know I'm not in debt and I can afford what I need to have fun in game. So why extort money from other players since spices are the "in" thing?
Well I'm selling for 15k and have a back log of requests for more. As people are helping me get resources and able to buy grinding stuff for 0.5-1 cpu I find this reasonable. With food being what it is currently I'm looking to get a little ahead until spices get the nerf bat again. What is an interesting possibility for the future is with spice being under food using chef clothes to experiment of course this would mean stats on the needed resources and an increase in prices as u buy the premo stuff.
I would also like to see some medal/badge or whatever to distinguish between real smugglers and respec's.
CapnKate wrote:
Most of the people here on the forums are charging more like 25K-50K per crate, actually. I think you'll find the undercutters aren't even here. My suggestion is to buy the undercut stock and re-sell it higher.
I like your rougish thinking I may just do that
Rakka