Smuggler Archive

Thread: What's new in Smuggling?

Tqnz
Wed Mar 16, 2005 9:32 pm
#1

I've been away from the game for months, I've had a hard time keeping up with the 'In Development' posts, ect. Is there some place in this forum that gives the readers digest of the changes in the last couple of months (sort of a what's new since the FAQ was written). It's driving me nuts to sort though the information.





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T'qnz Valtmir - Kettemoor
SWG Underworld. A community of underworld / criminal role players
www.swgunderworld.com
Ssoshiss
Wed Mar 16, 2005 10:41 pm
#2

Was it always a 5 day grind? If so, then nothing really.

We're getting a new smuggling and slicing system!

But...nothing new right now.




O..R.I.P. Mayor Yafeu Fula..O
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Suddenly, the ground was getting a lot closer...
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Holocron City.d.Mayor
Atanamir2
Thu Mar 17, 2005 1:50 pm
#3






Tqnz wrote:

I've been away from the game for months, I've had a hard time keeping up with the 'In Development' posts, ect. Is there some place in this forum that gives the readers digest of the changes in the last couple of months (sort of a what's new since the FAQ was written). It's driving me nuts to sort though the information.








Last changes for smugglers:



  • No more artificial cap at 500 fps for nuying faction fro recruiters.

  • Recruiters now sell faction in 250, 1250 amounts.

  • The cap for stored fps is now 20x rank cost (120k fps at colonel)

  • FD nerfed to oblivion. Now yuo can be incapped while feigning, both from players andMobs (Mobs will incap you if they are stuck in combat near you and use an area attack, Ie: never fd near a krayt or you get griefed with 3 incaps)






Lo'fi Lightstar
Master musician of doom



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