Smuggler Archive
Thread: Chance of armor failing during use from slicing?
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Epifany
Wed Jun 29, 2005 10:54 am
#1
Not sure if anyone has noticed this from the message you get during armor slices. If this means what I think, does that mean armor can just break in battle if it's sliced too much?:
"Applying a slice will increase the armors customization rating by the amount listed. the more heavily the customized a armor becomes the faster it becomes out of tune. out of tune armor carries a small risk of sudden failure on the battlefield"
What's the sense of slicing armor if there's a chance that it will junk in the middle of combat? I'd rather have the breakage system so I'd at leastknow it'll be junk before I put it to use.
AngusMacGregor
Wed Jun 29, 2005 10:55 am
#2
It won't break. Breakage was taken out of the system.
People seriously need to start reading the forums more often...
DigiDante
Wed Jun 29, 2005 10:56 am
#3
Most likely it is a txt line left in from when items were meant to "break" from slices.
Epifany
Wed Jun 29, 2005 11:00 am
#4
AngusMacGregor wrote:
It won't break. Breakage was taken out of the system.
People seriously need to start reading the forums more often...
People need to read my post before replying. This was a message given DURING the slicing after you choose what to modify. It comes up after you finish selecting what process you want for it. I don't think it's anything left behind as I dont remember ever seeing it before.
AngusMacGregor
Wed Jun 29, 2005 11:02 am
#5
It was left behind from the "breakage" code that was on TC for a few days.
There is no more breakage because people whined about it and the Devs took it out.
You can ignore the message.
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