Smuggler Archive

Thread: Smuggler's new guide to slicing

Katae
Wed Jun 29, 2005 2:05 pm
#1



First I understand this is not a auction. Rather for those who intend to spend money on new slicing and (or) sell slicing loots.

Slicing - Will probably cost a little more now considering this. To get a more advanced slice it requires looted and (or) special items to achieve the slice.
Weapons: Can be sliced in this manner
1-Increasing Attack Speed- Increases Weapons Attack Speed
20% Level One Requirements- No Items needed- 2%
25% Level Two Requirements- Simple ToolKit- 4%
25% Level Three Requirments- Finely Crafted Toolset- 7%
30% Level Four Requirments- Delicate Trigger Assembly- 12% Final
2-Enhanced Damage- Increases Weapons Damage Range
20% Level One Requirements- No Items needed- 2%
20% Level Two Requirements- Simple Toolkit- 4%
20% Level Three Requirments- Illegal Core Booster- 8% Final

3-Increased Critical Strike Chance- Gives Weapon a Chance to Hit for Double Damage [note: Bonus is applied in addition to any critical hit chance supplied by the attack.]
20% Level One Requirements- No Items needed- 3%
40% Level Two Requirements- Finely Crafted Toolkit- 5%
40% Level Three Requirements- Delicate Trigger Assembly- 10% Final
Note: Applies for Weapons and Armor -The Percentage Noted beside the levels is how much Custimized % each slice will use. Every Item Sliced is alloted 100% Customization. Each level sliced takes that much % away from your alloted 100%. Choose the area you obtain your slice in wisely. ****The Heavier you customize your weapon the more it becomes out of tune. And carries a small risk of failure in the battlefield, Same with your armor****

Armor: Can be sliced in this manner
1-Enhanced Resilence- Normally armor begins to suffer from reduced effectiveness at less than 50% max condition. This slice improve the armors performance under extreme decay. Armor will not begin to suffer reduced effectiveness until it reaches the 50% plus the % slice or slices the smuggler adds so if I choose level one slice then I achieve an addition 10%. Thus lowering my reduced effectiveness to 40% of armor condition before I suffer reduced effectiveness.
25% Level One Requirements- No Items needed-10%
25% Level Two Requirements- Simple ToolKit- 20%
25% Level Three Requirments- Shock Absorbant Padding- 30% final

2-Improved Impact Deflection- Reduces the amount of damage recieved on a hit by 50% percent. Higher levels of the slice achieve a higher chance of 50% reduction.
25% Level One Requirements- No Items needed-Impact deflection 20%
25% Level Two Requirements- Finely Crafted Toolset- 40%
25% Level Three Requirments- Powered Motivators- 60% final

3-Add Hardening- Gives the chance of armor to absorb 50% of the incoming damage to a player. [Note:this does not stack with other armor pieces]
15% Level One Requirements- No Items needed 1% dmg absorb chance
35% Level Two Requirements- Trandoshan Interframes- 2%
50% Level Three Requirements- Mandalorian Interframes- 3% final

4-Armor Break Reduction- Reduces the effect of Armor Break ability when the piece is hit in combat.
20% Level One Requirements- No Items needed 25% Armor Break Reduction
20% Level Two Requirements- Shock Absorbant Padding- 50%
20% Level Three Requirments- Reactive MIcro Plating- 75% Final



-Katae-


BH


Master Smuggler / Master Pistoleer


Kauri


can this be stickied

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