Smuggler Archive
Thread: Can Someone Explain Wuk And Auk Crafting?
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CabbageHead
Tue Oct 26, 2004 7:43 pm
#1
I was thinking about getting a smuggler supply shop going. I know nothing about crafting, though. I was thinking of getting novice WS and AS to make WUKs and AUKs. (already planned on having master artisan to make p-ups and bikes). Someone told me I don't have to have those novices, though. That WSs and ASs can make schematics for me. How does that work? How many crates per schem can I make? Do they charge a lot per schematic? Any input is appreciated. Thanks.
GuntherSlag
Tue Oct 26, 2004 7:49 pm
#2
Basically, you have the resources to make a run of kits in your equipment factory. You give enough resources to the respective crafters to make a schematic. Schematic has to be made from the resources you will use to produce the kits. You then take the schematic, load it into the factory and start cooking. Factories require maintenence and power if you've never ran one.
Oh and there is a limit to 1000 items per schematic. 25kits per factory crate = 40 crates. Assuming you have enough resources to make that many.
I've never had one charge me anything for making a schematic. Small perk for the business I send them. Also I rarely get established smiths to do it anymore, it's much better to get some newbie in Mos Eisley or somewhere to make one for you. Give them a little cash or set up a contract and you got a long time business contact.
Oh and there is a limit to 1000 items per schematic. 25kits per factory crate = 40 crates. Assuming you have enough resources to make that many.
I've never had one charge me anything for making a schematic. Small perk for the business I send them. Also I rarely get established smiths to do it anymore, it's much better to get some newbie in Mos Eisley or somewhere to make one for you. Give them a little cash or set up a contract and you got a long time business contact.
Message Edited by GuntherSlag on 10-26-2004 09:59 PM
CabbageHead
Tue Oct 26, 2004 7:51 pm
#3
GuntherSlag wrote:
Basically, you have the resources to make a run of kits in your equipment factory. You give enough resources to the respective crafters to make a schematic. Schematic has to be made from the resources you will use to produce the kits. You then take the schematic, load it into the factory and start cooking. Factories require maintenence and power if you've never ran one.
Thank ya, sir.
EmpireEntrepeneur
Tue Oct 26, 2004 8:18 pm
#4
Instead of actually crafting the item a person can make a schematic of it. If you ever bought anything in a crate it was made by a schematic. Every piece is identical. Depends on how you want to run your shop. If you got the skills yourself then all you need to worry about is gathering resources (if available) and the costs that are required in maintaining; harvestors, factories, and your shop. However, this is very very time consuming. And also requires alot of effort.
This is what I plan on doing when I reach MS. I believe strongly that smugglers are people who know people. So I am very social when I play (anti-social in RL - go figure). I look for contacts all the time, even when I dont need someone. I stop at shops all the time, even when I dont need something. Lets do the fun stuff =)
AUK - 10 metal - 10 metal - 10 chemical (conductivity)
1 crate of 25 = 250 metal - 250 metal - 250 chemical
I am not sure about this part since its been awhile but if I remember correctly one schematic can make 1000 units of an item.
So one schematic will produce 40 crates
25000 metal - 25000 metal - 25000 chemical
So you will need a resource merchant to sell you 50200 copper and 25100 chemical (imo)
The cost of the resource may vary due to the conductivity of the item, but if what I read correctly about quality of tools not affecting the slice then it may not matter.
So lets say you can buy this stuff for 1cpu. Thats 75300 material costs.
Now about your question. We will take these resources to a AS (hopefully a good one). If you noticed we purchased 200 metal 100 chemical over what was needed. That is for the AS to experiment and create the best AUK possible. Of course he will select schematic 1000 units.
Now I rarely heard of this approach to the business but its how I think it should be done. (Actually I think businessmen should only be allowed to sell things, but that will NEVER happen) SO I am not sure what they will charge you. This will be very negotiable and since all he has to do is make a schematic using your resources it shouldnt cost much. Alot of artisans use their own resources so you may just pay him for the schematic and his resources, but buying your own resources I think is more fun, challenging, and profitable.
So lets make it an even 80k and you have a schematic, 50000 copper and 25000 chemical.
You will take these items to your factory. (Yes you will need a factory when dealing with schematics) Otherwise, you will have to use someone elses, which seems not what you want to do cause then basically you will be buying the crates yourself and reselling them which is probably the least profitable.
Deposit your resources and schematic and you will have to pay maintenance on the factory. Lets say another 5k. So 85k total for 40 crates of AUKs. Now that equals a cost of 2125 per crate. Now its upto you to determine how much you wanna make off of these. I paid 5k per crate of WUK. So if you can sell them for the same price,
then that will be 115000 profit for you.
However resource cost will vary. AS services will vary. And I dont know how long or how much maintenance cost will be (minus the cost of purchasing a factory).
That is my short guide to having complete control in production of your own AUk/WUK without having the skills. I think this is what smugglers are all about. People who know people.
Good Luck. If I didnt answer your questions, please clarify. ~ Nanaa Essex
This is what I plan on doing when I reach MS. I believe strongly that smugglers are people who know people. So I am very social when I play (anti-social in RL - go figure). I look for contacts all the time, even when I dont need someone. I stop at shops all the time, even when I dont need something. Lets do the fun stuff =)
AUK - 10 metal - 10 metal - 10 chemical (conductivity)
1 crate of 25 = 250 metal - 250 metal - 250 chemical
I am not sure about this part since its been awhile but if I remember correctly one schematic can make 1000 units of an item.
So one schematic will produce 40 crates
25000 metal - 25000 metal - 25000 chemical
So you will need a resource merchant to sell you 50200 copper and 25100 chemical (imo)
The cost of the resource may vary due to the conductivity of the item, but if what I read correctly about quality of tools not affecting the slice then it may not matter.
So lets say you can buy this stuff for 1cpu. Thats 75300 material costs.
Now about your question. We will take these resources to a AS (hopefully a good one). If you noticed we purchased 200 metal 100 chemical over what was needed. That is for the AS to experiment and create the best AUK possible. Of course he will select schematic 1000 units.
Now I rarely heard of this approach to the business but its how I think it should be done. (Actually I think businessmen should only be allowed to sell things, but that will NEVER happen) SO I am not sure what they will charge you. This will be very negotiable and since all he has to do is make a schematic using your resources it shouldnt cost much. Alot of artisans use their own resources so you may just pay him for the schematic and his resources, but buying your own resources I think is more fun, challenging, and profitable.
So lets make it an even 80k and you have a schematic, 50000 copper and 25000 chemical.
You will take these items to your factory. (Yes you will need a factory when dealing with schematics) Otherwise, you will have to use someone elses, which seems not what you want to do cause then basically you will be buying the crates yourself and reselling them which is probably the least profitable.
Deposit your resources and schematic and you will have to pay maintenance on the factory. Lets say another 5k. So 85k total for 40 crates of AUKs. Now that equals a cost of 2125 per crate. Now its upto you to determine how much you wanna make off of these. I paid 5k per crate of WUK. So if you can sell them for the same price,
then that will be 115000 profit for you.
However resource cost will vary. AS services will vary. And I dont know how long or how much maintenance cost will be (minus the cost of purchasing a factory).
That is my short guide to having complete control in production of your own AUk/WUK without having the skills. I think this is what smugglers are all about. People who know people.
Good Luck. If I didnt answer your questions, please clarify. ~ Nanaa Essex
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