Smuggler Archive
Thread: UGH! These Dev's are trying to make me go CRAZY, right?!?
HOTDOG wrote:
What is this @*#! announcement!?!
Okay.... I'm in control again. It's cool...
Seriously, though. WHAT IS IT!?!
I have this little voice in me whispering: "They already made the announcement."
HOTDOG wrote:
What is this @*#! announcement!?!
Okay.... I'm in control again. It's cool...
Seriously, though. WHAT IS IT!?!
dlc3007 wrote:I'd like to suggest that the smuggler community as a whole take a deep breath, maybe take a walk, or even consider increasing their dosage for a week or so until things calm down.I thought we had gotten past the screaming last weekend.
We've done this every single time we've been given the shaft. We scream for a week or so, then the Devs hint at something coming in the future, and we go about business as usual. We wait, nothing happens. This repeated behavior let's the Devs know exactly how to handle our community and though it may work for them, it doesn't seem to work for us.
Now, I have nothing against any other profession in this game, and am happy to see when something is added for someone else, but look at the perks Rangers just got (Yay!) and look at what we've got, despite our outcries...
SpinningCloud wrote:
I hate to agree DRWolfe but I have to admit the devs have found a way to 'handle' us.
When the 'soon' ploy doesn't work they toss us a Frog Bowl or Non-funtional Gaming Table and most of us swoon and cuddle their new treasure for a few months.
They've gotten by for nearly two years this way so it must be working fairly well.
LOL... who swooned?
If I remember correctly, the best reaction they got was us questioning whether or not they were really serious.
Diopter wrote:
The announcement is, "Imperial troopers crack down on smugglers! All smugglers will have the skill points they put into it back to distribute freely, as the Empire wiped out every single smuggler in the galaxy."
This seems to be the most plausable suggestion for what's coming than anything else so far.
We're gonna wake up one morning, log in, go to join the smuggler forum and find it....missing.
We'll then log into the game, and discover that we have skill points back, have holes in our toolbars, and items in inventory we no longer can use. There will be items we can no longer make.
Spooky, isn't it?
Hey, guys, thiswouldn't necessarily be a bad thing. After all, we'd still be as close to being gunrunners and traffikers as we are now, *and* we'd have more skill points. You can't look at the removal of the Smuggler profession as a nerf, as such. it's more like re-evaluation of the skill point distribution and skillset nomenclature
Shrendyc wrote:
Diopter wrote:
The announcement is, "Imperial troopers crack down on smugglers! All smugglers will have the skill points they put into it back to distribute freely, as the Empire wiped out every single smuggler in the galaxy."
This seems to be the most plausable suggestion for what's coming than anything else so far.
We're gonna wake up one morning, log in, go to join the smuggler forum and find it....missing.
We'll then log into the game, and discover that we have skill points back, have holes in our toolbars, and items in inventory we no longer can use. There will be items we can no longer make.
Spooky, isn't it?