Smuggler Archive
Thread: Smugglers' harvest
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Lixosskzzo
Thu Nov 18, 2004 3:32 pm
#1
Bloody enter button.
Anyway, I think everyone can agree that most smugglers and space faring scum harvested alot of 'loot' from other starships. The Bria had armor plating from a wrecked hull, the falcon had tons of modified equiptment from who knows where. The battle of Nar Shadaa (spelling? too lazy to check right now) was basically fought with merchant ships that had a crap load of...crap thrown into them in hopes that they would be able to come out of the fight alive.
"So? We already have that", you say. Sure, we do. How about make drops more likely for smugglers? Ok, maybe that's too unfair. Fine, how about this:
Let us have a chance of looting a transponder. Say we blow up an Imperial VIP shuttle. Just like normal loot, give it a chance (for smugglers) to drop the transponder of that ship. It would be a temp item, and only installable on the ground like normal loot.There would also be a limit of one per ship. During that time, however, the smuggler will appear to NPCs (and possibly players) as that type of ship, from that type of faction. This is purely for the targetting computer, a visual inspection would show that that X-wing isn't a Lambda shuttle, so the player would need to maintain distance from the NPCs. They would flock to attack the person, though, and they may even have a chance of not noticing that the transponders don't match at first.
What's the difference from IFF scramble? Well, it's not as temporary, so you could complete a whole mission without needing to fire a shot if you're lucky and thought ahead with the right transponder code. Also, you're not completely befriended by everyone. If you're flying an Imp transponder, you're going to get shot at by rebels. Perhaps more so if you've stolen what appears to be an important ship's transponder.
I don't know. Maybe they want space and ground completely and totally seperated? If so, maybe they should turn smuggler into an elite class with pilot as the pre-req?
Message Edited by Lixosskzzo on 11-18-2004 02:42 PM
FlyinDuke
Fri Nov 19, 2004 7:12 am
#2
There are many applications to that idea, THAT is something I want to see, it seems very worthwhile. I would definitly take the risk of haing one of those on my ship
Jibbrish
Fri Nov 19, 2004 8:07 am
#3
Very cool idea! Fits in with the current game, adds a bit of smuggler flair and doesn't sound impossible to implement.
5 *'s for you!
Boycarino
Fri Nov 19, 2004 10:38 am
#4
Yeah...I like... I would also want these items to be nontransferable. I don't care what kind of cash it could generate....this would need to stay a smuggler ability. Otherwise those "neutral" pilots in their "smugglers alliance" would have another Smuggler feather in their cap. I'm not bitter.
WesBelden
Fri Nov 19, 2004 1:59 pm
#5
Nice idea 
They certainly want to integrate and interweave the ground and space together as much as possible.
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