Smuggler Archive

Thread: The Smuggler in Space

Elite2121
Tue Jul 13, 2004 1:15 pm
#1

I was thinking, since in the smuggler revamp, certain items require a smuggler to transport from planet to planet.


Once the space expansion comes out, perhaps smugglers could get a multi person ship, and then lets say just sit at the space port with a macro running "Transporting illegal goods, 5k per sector" orwhatever you can think of.


This would be cool, and would open an entire new buisness for smugglers to engage in..

Anyone else have some idea's to make such a system possible?
Egowyn
Tue Jul 13, 2004 1:46 pm
#2






Elite2121 wrote:

I was thinking, since in the smuggler revamp, certain items require a smuggler to transport from planet to planet.


Once the space expansion comes out, perhaps smugglers could get a multi person ship, and then lets say just sit at the space port with a macro running "Transporting illegal goods, 5k per sector" orwhatever you can think of.


This would be cool, and would open an entire new buisness for smugglers to engage in..

Anyone else have some idea's to make such a system possible?






great idea except for the spatial spam.....if folks need services they can use the search option and find players of the profesion they need.



Colonel Egowyn Eiwa MASTER SMUGGLER
KAURI's LONGEST STANDING SMUGGLER
"The gods to are fond of a joke"
Capt_Baobab
Tue Jul 13, 2004 2:13 pm
#3

I like the idea. yeah, we MIGHT start to look like a taxi service.. but it'll only become that if they implement missions where we HAVE to take x amount of people/cargo to someplace to get xp. then you'll see people actualy STARTING taxi services. nuh-uh.. not me...

If an ancient Jedi, and a whiney farm boy need to get off planet, and i need the creds, then yeah.. we kick it ANH style. We either get the TEF with the BH, and our vis goes up if the BH gets a successful tracking roll, or the BH loses the quarry(again, we gain TEF and vis but not as much) and the "cargo" loses half the amount of vis they had. The highter the Vis, the higher the chances that the roll will hit.
The "underworld" tree shuld include a skill, that would allow us to see the TEF or VIS the same way the COn is shown. Green, no ones looking for 'em, yellow, someone's a little unhappy, Red, this being has pee'd in jabba's hooka, and being fed to the rancor would be a kindnesws.. that sort of thing...

again, this is just my outlook...

YMMV
Capt_Baobab

(re-posted from a prev. thread)



R.I.P. Chenlambec 6-23-04 to 8.9.05. Rogue Wookie,Smuggler, and Go To Wookie for Radical Limb Removal.
"I was born a smuggler, and I died a smuggler, and only the spicefiends mourned my passing."
The Inimitable Capt. Baobab
Kalaer
Tue Jul 13, 2004 2:13 pm
#4

The idea would work if there was some risk involved for the person with the "goods". Either there is a risk (high risk) for them when they get to a planet of being fined for the goods or make it so they can't use the goods unless it was smuggled onto planet. just brain storming here.
Capt_Baobab
Tue Jul 13, 2004 2:20 pm
#5

hey, i like the idea.. i'm hopeing that's a Bone they Throw us. i mean, we're as usefull as a sand merchant on Tatooine right now. sure, we can lighten the armor, or make it tougher, or make the weapon a little more powerfull.. but those things imo should be the realm of the WS/AS. we're smuglers. we take stuff from one place, and move it to another place, without getting caught....

but i have to agree.. the bigger/hotter/expensive the Cargo the greater the REward, risk, and peanalty, if caught... but they gotta catch us first.



R.I.P. Chenlambec 6-23-04 to 8.9.05. Rogue Wookie,Smuggler, and Go To Wookie for Radical Limb Removal.
"I was born a smuggler, and I died a smuggler, and only the spicefiends mourned my passing."
The Inimitable Capt. Baobab
Page 1 of 1
Previous Next