Smuggler Archive

Thread: Slicing Containers in Dungeons

Kais
Tue Jul 13, 2004 1:42 pm
#1

Figures.... I was always wondering what kind of cool stuff was in those locked containers!




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LegionSylrus
Tue Jul 13, 2004 2:16 pm
#2






Kais wrote:

Figures.... I was always wondering what kind of cool stuff was in those locked containers!







Probably a CDEF Pistol, a head wrap, and a handful of credits.



I'm a master smuggler and I've never been able to slice those. Always gotten the same message. That, and I don't think anyone's ever opened one before. Just broke I guess.




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Obeewana_Doobie
Tue Jul 13, 2004 4:45 pm
#3

You're not supposed to be able to open them until the system says it's ok. No slicing required. This was the solution to stop people from afk camping in caves.



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JTGAlpha
Tue Jul 13, 2004 4:50 pm
#4

True. Non-sliceable mag seals is something that we've reported since they first appeared in beta. I know, because I turned in my share of tickets on them too.


Hopefully we can eventually get this fixed.



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Kharrissa
Tue Jul 13, 2004 6:36 pm
#5

"This was the solution to stop people from afk camping in caves."



Please explain this to me. How does this stop them?


It might slow them down (they have to wait for the timer) but it does not stop them on the ones that cycle.
Kais
Wed Jul 14, 2004 12:48 am
#6

I'm pretty new to the smuggler ranks and have one quick question. I've been tooling around in POI dungeons and have noticed that I never get to slice any locked Magseal containers. I get the radial menu option to Slice, but it always tells me that the lock is broken and cannot be used.


Am I doing something wrong or do I just have extremely bad luck?


I currently have slicing 2.


Thanks!




Colonel Kaiz - Elder of____________________________________________
KAADARA IMPERIAL ALLIANCE
Jedi cause I worked damn hard to get it before the NGE ____________________________
- Proud member of the Liv Valentine fan club
- Proud sig stealer of Akrabu


Saepenon
Wed Jul 14, 2004 12:54 am
#7

According to the post titled "Ok, problems and solutions. No time to waste! " by Smuggler Calyin one of the problems she solutions she noted was allowing Magseal contaienrs to b sliceable. This leads me to think that they currently are unslicable.

Not positive but thats what I gather.




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Clorets
Wed Jul 14, 2004 1:01 am
#8

you may not understand why it would stop them..but it has. you might see only 2-3 people trying to camp a magseal/loot pile these days



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Raanan
Wed Jul 14, 2004 2:20 am
#9

FYI, our illustrious correspondent is a he not a she.




*******************************************************
Explorer 80% - Socializer 53% - Killer 40% - Achiever 26%
Player type

Raanan Soulfire - Bloodfin MSmuggler/MCommando
Breytei E'kre - Starsider Commando/Bounty Hunter
Raanan
Wed Jul 14, 2004 2:22 am
#10

Also, magseals are not slicable at all. They are on a timer. The only way to get into them is to either wait for them to unlock or catch them when they are.




*******************************************************
Explorer 80% - Socializer 53% - Killer 40% - Achiever 26%
Player type

Raanan Soulfire - Bloodfin MSmuggler/MCommando
Breytei E'kre - Starsider Commando/Bounty Hunter
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