Smuggler Archive
Thread: So this is what they talk about....
I love their top 5 wish list...we need to make one here along the same lines.
I'll start...
1.) Make concussion shot a root, dizzy, knockdown, and mezz and make it last 10 minutes and not break on damage
2.) The master box in smuggler should include a 98% discount on all faction perks...including buying faction points, every faction point we buy will only cost .000129 credits and we can buy up to 180,000 at one time.
3.) Make a smuggler-only capital ship that looks like a YT but handles like a jedi starfighter and has 15 turrets
4.) Raise the max damage on the renegade pistol to 1500 and the dps to 900 per second...oh, and the speed to 0.3
5.) Last but certainly not least, make every weapon in the game dependent on a slice so we can charge 5 million for a slice so the weapon will work for the customer....no slice, no working weapon
More ideas will come...just let me find more beer and pie and I'll get right on it ![]()
2) Spice addiction for everyone except Smugglers, Rangers, CH, Squad Leaders - ah hell, just the Jedi then... All players who use spice more than once find that they must now use spice constantly just to function normally. Cue price rises and drooling idiot toons
3) One for our Ranger friends... Anyone who uses Force cloak instantly forgets who they are and where they live and must use the services of a Ranger to find their way home. If they've used spice as well, you'll need to find a Smuggler to help too.
4) New master skill. /blinding wit. Roots, dazes and blinds opponents, who find themselves incapable of functioning in the presence of such dazzling Smuggler coolness.
5) New master skill. /Withering sarcasm. Ranged knockdown, with an effect like Last Ditch, but in reverse. The target is floored, and all HAM is reduced to 1. For an hour. While they lie there and wriggle, pierced by an incisive jibe that would make Wilde drop his bong.