Smuggler Archive

Thread: What to do with remaing skillpoints

kayserWB
Tue Sep 20, 2005 6:31 am
#1

Hi all, I need some advices what do to with my remaining skillpoints. I'm Master Smuggler, Master Commando and spent my remaining points to pistoleer 44x4. But now I'm asking myself if it would be better to drop the pistoleer skills and put the points to combat medic 4xxx. Do you have any advice for me, if I should do the one or the other?
newbExtraordinaire
Tue Sep 20, 2005 6:42 am
#2

Pistoleer is da über proffesion... you should drop that commando stuff and go master pistoleer. pistoleer is da **edit**. Pistoleer pwns. Pistoleer rules...


Unless of course you like doing damage or win a fight...



Ailoovi (Ahazi) Dunos (Farstar)
Smuggler, blaster jockey, pilot / Weaponsmith, Shipwright, Pilot
Rebels Red Circle/Founders of Danevang
Jedi are seriously underpowered. They need a snare, invisibility, a ranged nuclear attack and a flying mount that farts fire
KammaRocca
Tue Sep 20, 2005 7:01 am
#3

It depends on how you play. For solo PVE, feign death or concussion shot in conjunction with some good stimpacks works almost as well as CM. If you do a lot of grouping just make sure you have a CM or two and you'll be fine. I was Master Smuggler/MBH/0400 pistoleer and actually outlasted the Jedi and the CM when I tried the Death Watch Bunker.
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