Smuggler Archive

Thread: A quick idea to make Smugler missions more risk vs reward.

Pairno
Mon Sep 19, 2005 9:31 pm
#1


I have this idea that i came up with just now, because i tend to think random things while i have a cold. But i thought of a neat idea that would make being smugler have more or a risk Vs reawrd elements. *tries hard not to compare to how jedi should be*


Any way, asy we gain more and more under world standing, we get harder and harder missions corect? Well how about as we go up we get rare/ubar armor, clothes, weapons, attachments, spice, ship parts/ shematics, or even some decorations like hologram bluprints or something.


This would give us a choice of wheather to complete the mission and stay off the terms, or keep the item and possibly sell it to some one for an even greater amount but get hunted by a BH.


Ideas? Comments?


Some one pass me some vitamine beer and pie~nacilin. /hack cough wheeze

Message Edited by Pairno on 09-19-2005 09:36 PM

Makkaio
Tue Sep 20, 2005 8:15 am
#2






Pairno wrote:


I have this idea that i came up with just now, because i tend to think random things while i have a cold. But i thought of a neat idea that would make being smuggler have more or a risk Vs reawrd elements. *tries hard not to compare to how jedi should be*


Any way, asy we gain more and more under world standing, we get harder and harder missions corect? Well how about as we go up we get rare/ubar armor, clothes, weapons, attachments, spice, ship parts/ shematics, or even some decorations like hologram bluprints or something.


This would give us a choice of wheather to complete the mission and stay off the terms, or keep the item and possibly sell it to some one for an even greater amount but get hunted by a BH.


Ideas? Comments?


Some one pass me some vitamine beer and pie~nacilin. /hack cough wheeze

Message Edited by Pairno on 09-19-2005 09:36 PM





QFE...OR...this could be EXACTLY how the system works. Then, as a ranger, I will come and steal your precious cargo!



Makkaio

"Remember, it's not the game that sucks...it's you."
Makkaio
Tue Sep 20, 2005 1:38 pm
#3







No, you will try to steal from me! Then i will concussion shot you, walk over cough on you the burst run. That's what you get for trying to steal from a sick smuggler.






LOL.







OrianaM wrote:
Don't you just love it...after the Smuggler missions take effect we won't be able to walk anywhere w/o a group of Rangers trying to pick-pocket us. I can see this getting real old, real quick.





Oh, come on. It won't get old. The jedi vs. bounty hunter system works so...well...um...er. Okay, bad example. But actually, the rangers, according to the documents so far, you will be able topick and choose the missions that might involve rangers...maybe...if those missions are even implemented.





Makkaio

"Remember, it's not the game that sucks...it's you."
WillburWright
Tue Sep 20, 2005 5:43 pm
#4






Makkaio wrote:





Pairno wrote:


I have this idea that i came up with just now, because i tend to think random things while i have a cold. But i thought of a neat idea that would make being smuggler have more or a risk Vs reawrd elements. *tries hard not to compare to how jedi should be*


Any way, asy we gain more and more under world standing, we get harder and harder missions corect? Well how about as we go up we get rare/ubar armor, clothes, weapons, attachments, spice, ship parts/ shematics, or even some decorations like hologram bluprints or something.


This would give us a choice of wheather to complete the mission and stay off the terms, or keep the item and possibly sell it to some one for an even greater amount but get hunted by a BH.


Ideas? Comments?


Some one pass me some vitamine beer and pie~nacilin. /hack cough wheeze

Message Edited by Pairno on 09-19-2005 09:36 PM





QFE...OR...this could be EXACTLY how the system works. Then, as a ranger, I will come and steal your precious cargo!




Better be....


ner0sputnik
Tue Sep 20, 2005 5:49 pm
#5






OrianaM wrote:
Don't you just love it...after the Smuggler missions take effect we won't be able to walk anywhere w/o a group of Rangers trying to pick-pocket us. I can see this getting real old, real quick.





Word!



NeroSputnik
Serenity Valley Shipping Co.
Former Master Smuggler
I support player bounties. Put me on the terminals!
(But let me earn it by Smuggling)

Pairno
Wed Sep 21, 2005 12:08 am
#6

No, you will try to steal from me! Then i will concussion shot you, walk over cough on you the burst run. That's what you get for trying to steal from a sick smuggler.
OrianaM
Wed Sep 21, 2005 12:19 am
#7

Don't you just love it...after the Smuggler missions take effect we won't be able to walk anywhere w/o a group of Rangers trying to pick-pocket us. I can see this getting real old, real quick.



Ori'ana Mala - Bounty Hunter (Elder) - Acct Cancelled 11/20/2005
Na'tal'y Kiel - Smuggler (Elder) - Acct Cancelled 11/20/2005
-----------------------------Sister's Toons----------------------------------
Bri'anne - Mala - Smuggler (Elder) - Acct Cancelled 11/20/2005
Ma'ara Kiel - Shipwright (Elder) - Acct Cancelled 11/20/2005
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