Smuggler Archive

Thread: Smuggler/BH jedi pvp advice?

cdude93
Tue Sep 20, 2005 1:51 pm
#1

Hi guys,


I just got mbh and proceeded to go after a few Jedi and have been getting wailed on pretty hard. My temp is in my sig.


Much of this is due to my relative inexperience in pvp, and a lot is that even though I ground master smuggler, I wouldn't say I "know my template." I mean, I know what specials I have and what they do, but I'd love some advice in this area.


My attacks have started off fully buffed and fooded, start duelist stance macro and drop a bomb droid, then kd, crit shot, torso shot... and by now he is up, fully healed himself, and chasing me around... usually when I get too low after a trying to bacta shot and use a stim I drop a concussion shot and heal up. When it breaks I try to kite for a bit but can't use concussion shot again(how long do I have to wait?) so from here it's about time to get rooted/kd'd and killed.


Also, has anyone tried a macro that's something like:

/LastDitch;

/FeignDeath;


Would this work, or are you likely to die before you get fd off? Anyway, any and all help would be appreciated. Thanks!


ps- I'm double posting this in the BH and Smuggler forums, sorry for the repeat guys.



Cdude93

"Get a hold of yourself. Chuck some grenades around." -Hexxon
PRE NGE
Master Smuggler/Master Bounty Hunter
Master Entertainer, Master Musician, Master Dancer
NGE
Commando
fishbrains
Tue Sep 20, 2005 1:54 pm
#2

before I an give you advice I'll need the following:

Armor stats
Weapon stats
what foods were you using?
Did you use spice?
Did you stalk your target or rush directly in?



Joras 'Godfather' Kal'lan/Aethen Dor

Master Smuggler/Master Officer
Sunrunner's Elder Smuggler


cdude93
Tue Sep 20, 2005 2:27 pm
#3

I can get more definite #s when I get home, but I'll give the best ballpark I can:


ubese armor with 7800 energy defense(except bracers which are I think 6700) all 75% ab sliced


Featherweight FWG5 with modified DPS somewhere around 560 and +51 accuracy


I have 1 akuan ring and a ranged/healing shirt.


I usually have spiced tea, bofa treats, pikatta pie, crispic and pyro. I'm the first to admit I need to learn more about foods and how they work. Possibly I'm doing something wrong and not getting the most out of my buffs?


I haven't used spice, as I've read you can get better results with combat foods.


I stalk and try to strike when they're off guard, at terms, unbuffed, etc. I have charged in guns ablazin once when my impatience got the best of me. I wasn't surprised with those results, however...



Cdude93

"Get a hold of yourself. Chuck some grenades around." -Hexxon
PRE NGE
Master Smuggler/Master Bounty Hunter
Master Entertainer, Master Musician, Master Dancer
NGE
Commando
Iawo
Tue Sep 20, 2005 3:55 pm
#4

I haven't hunted jedi yet myself, so I'm kind of intrested in this too. One thing I will ask... have you tried using a med / combat droid instead of bomb droids? I know I use a med / combat droid for PvE, and it helps a ton with healing. Also, check out Citros Snow Cake, boosts healing effeciency by a lot, but it only lasts for around 2 minutes. Vegesparine (or however it's spelled) adds about 100 to melee defense, and will decrease what you get hit for. Duelist Stance also increases defense.


I'm guessing a smuggler / BH hunting jedi would come down to a lot of luck, and timing. Don't forget Last Ditch either, if things are going badly and you are about to get killed, might as well give it a shot. By the way, spice STACKS with foods, so start using it too. My favorite is Booster Blue, but some people like to use Neutron Pixie instead.


Definately use low blow if you haven't been, a 40% combat slow is a huge difference in damage output.





Iawo Eatevai
Zabrak Rebel Smuggler
Crimson Phoenix Ace

I thought the NGE couldn't be any worse than the CU, but I was wrong.

PlanetSide names: Reeb - Emerald TR, Reebx - Emerald NC
JakeEyes
Tue Sep 20, 2005 4:27 pm
#5

Real dumb question, but where do you get a med/combat droid and how the HELL do you use it? I have a surgical droid and it doesn't do anything. I can't even feed it stims. Any help?



Jagan Cobb
Master Smuggler / Kettemoor
"Business is an adventure, Smuggling is just plain fun"
cdude93
Tue Sep 20, 2005 5:39 pm
#6

Ok so I have the actual numbers for my gear...


Ubese armor- all Energy 7808/Kinetic 3816/Element 5812 except bracers Energy 6571/Kinetic 4571/Element 5571


Featherweight FWG5- 376-966, 51 accuracy bonus, 371.78 base dps, 567.1 modified dps, SAC 69


I checked the combat logs from the last fight... I was getting hit for 450-540 on average with one 829... my hits did 120-250, with one 370 and a LOT of misses. I only hit 44% of the time... My unbuffed accuracy is 185 speed 85, Melee defense 179 ranged 199.


As for the med/combat droid, I'll try that out. Any advice on how to use it would be great, like the above poster I have not a clue how to operate it. Thanks!



Cdude93

"Get a hold of yourself. Chuck some grenades around." -Hexxon
PRE NGE
Master Smuggler/Master Bounty Hunter
Master Entertainer, Master Musician, Master Dancer
NGE
Commando
Iawo
Tue Sep 20, 2005 6:54 pm
#7






JakeEyes wrote:
Real dumb question, but where do you get a med/combat droid and how the HELL do you use it? I have a surgical droid and it doesn't do anything. I can't even feed it stims. Any help?





I think you have to be a doc to get the stim dispenser to load, but I'm not sure. The medical module with 110 rating is the important thing, that's what boosts your healing skills. With mine, I group with it, tell it to follow, then after I start the fight I tell it to attack. As long as you are standing near it, you'll benefit from increased healing. Even if it's incapped... just make sure and stay near it.


Bad thing is, this probably means you'll have to try and tank the jedi, and if they run, the droid won't be able to keep up. If you get a droid with the medical module and combat modules, it should have well over 3000 life, probably around 3700 or so. You might have to get one custom made, just talk to a DE.





Iawo Eatevai
Zabrak Rebel Smuggler
Crimson Phoenix Ace

I thought the NGE couldn't be any worse than the CU, but I was wrong.

PlanetSide names: Reeb - Emerald TR, Reebx - Emerald NC
Babulugats
Wed Sep 21, 2005 2:35 am
#8






JakeEyes wrote:
Real dumb question, but where do you get a med/combat droid and how the HELL do you use it? I have a surgical droid and it doesn't do anything. I can't even feed it stims. Any help?





DE's arent the most popular profession but you should be able to find at least a few stocked/active somewhere on your server. If you cant check the DE boards, and you should find one. Basically a med/combat droid, has full med rating (110, any med droid in a Masters shop should have this) and also combat modules. I use mine on every mark npc or jedi, it may not be overpowering or anything, but it will get in there and hit for 50-100dmg on average, every 2-3 seconds throughout the course of the fight. An R3 unit will have a higher HAM (around 3700 as the previous poster said) and a lower combat rating, while a probot will have a lower HAM (around 3000) but a higher combat rating (i.e. the dmg it will do with the combat modules installed).


As for your Surgical Droid, it can only take general modules, so no combat abilities, and has a HAM of like 120hp or something. Basically just for looks, since every other droid can have a med module and do the same thing. The stimpack modules give you the option of requesting a stim from your droid. The stims have to be loaded by a doctor, but can be requested by you or anyone you're grouped with, and they can only be loaded with stim a's on a pretty long timer. (If that info is out of date pleae correct me, its been awhile (pre-CU) since I made a droid).


*edit*

Just took a quick pop over to the DE forums and some things changed quite a bit, If you order a droid make sure you ask for combat, med, stimpack, and item storage. You can even throw in a crafting station or two if you want. R3's can take 6 modules, Probots 5, depending on what you prefer

Message Edited by Babulugats on 09-21-2005 05:47 AM



_______________________________________________________
Babuluga - Master Smuggler/Master Forum Lurker
Alugab - Musician/DE
Alugab Autobots and Astromechs>
4758 4015 Mos Oasis, Tat
ThargarOtherland
Wed Sep 21, 2005 7:54 am
#9

I am a MS/MBH, and have a MDE alt.


This is my advise, first I would get a R3 droid with a level 6 medical module, a Combat module and at a minimum level 4 armor modules. This will give you a CL30 combat droid so that it can take a few hits. Also get a few droid repair kits so you can repair the droid on the fly if it gets incapped so that it can keep up with you.As long as you are within 15m of thedroid, incapped or not you get teh heal buff, just notthe request stim option.


Have the DE place a stim dispensor in the droid and fill the rest with auto repair modules. This allow you to request a stim, although it is a stim A, a good crafter can make you a Stim A with a 190 something rating. The droid stim dispense time is long, but if you get a stim shot from the droid, it does not appear to effect the stim time for a personal stim, so you can turn arround and hit yourself with a stim D right after. Gets you a total heal of anywhere from 1300 to 1400 health depending on you stims. Drink Ruby Buel, this allows you to take another stim every 30 secs instead of 1 minute.


When trying to take a jedi, you have to try to get the mark down as fast as possible, if you cant kill them in the first strike, then you are likely in real trouble. The smuggler templete with BH just does not give you the power to hang in there to winthe longfight. I did take Jedi missions when I was a MBH/MR/CM4000 but i just cant hang with this temp in the jedi missions. Dont get me wrong, you can win that fight and do it a lot, you just have to be very patient and catch your mark when he or she is not expecting it and not buffed. Although most people think smugglers are best with a pistol, get you a good ALR with a high min damage, and low sac, then speed pup and speed slice it to let you spam the specials as often as possible. That will let you kite from a distance, pistols bring you into there range so that they can hit you with the root, KD, kill shots.


Something that may help is to get a fast weapon, speed pups, slice it for speed and try to hit the jedi as many times as you can within the first 30 sec to make the jedi go into a healing frenzy. If you can do that you may have a chance if you can keep it up. I sounds like you have the right armor for the job.


Hope that helps



MY SIGNATURE

"Smuggling is a living, not a quest, so dont treat it like one. What better way to get illegal goods to other players than Smuggling it into the game?"
cdude93
Wed Sep 21, 2005 1:50 pm
#10

Thanks for the advice, guys, I really appreciate it! Looks likeI'm going droid and rifle shopping tonight.



Cdude93

"Get a hold of yourself. Chuck some grenades around." -Hexxon
PRE NGE
Master Smuggler/Master Bounty Hunter
Master Entertainer, Master Musician, Master Dancer
NGE
Commando
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