Smuggler Archive
Thread: Selling/Buying FP bug?
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Gwizz
Sun Oct 10, 2004 3:33 pm
#1
Ok peeps any ideas?
I have Underworld 3 - so techically i should be able to trade faction points for cash.... So, im rebel and go to say hello to my imperial recruiterfriend on the hill outside bestine... he tells me nicely to go away.
How do i do it?
Gwizz
x
DigiDante
Sun Oct 10, 2004 4:02 pm
#2
The FAQ stickied at the top of the page has a very nice description of how faction works, it helped me greatly.
Check it out. If you can't find whatcha need... let us know.
Check it out. If you can't find whatcha need... let us know.
Smuggler_Caylin
Sun Oct 10, 2004 5:51 pm
#3
No bug, you are just misunderstanding the skills.
You can buy faction at underworld 4 from the recruitor.
Gwizz
Mon Oct 11, 2004 3:26 am
#4
Ty Guys
Its just the Underworld 3 box does talk about being able to trade as well as Underworld 4. I think they need to sort out the descriptions!
Gwizz
x
kgmkiorys
Mon Oct 11, 2004 4:20 am
#5
for what i remember (that was one year ago, and i only tried once) you can sell your FP to the opposite recruiter by telling him that you have valuables informations to give.
This dialog box may be obtainable only if you have resigned from your faction.
Andi fi i remember (but i can be wrong on this) the actual rate was something like 50 credits per FP or so. Not very valuable i thought so i never retried. And since it's far more valuable to sell it to players, i suggest you don't really take care of this feature.
Gwizz
Mon Oct 11, 2004 6:00 am
#6
Hehe
Yep I have just gone neutral and I can now trade rebel points for money - not really useful but I suppose the had to come up with something. Thankyou!
Gwizz
Road-Kill21
Tue Oct 12, 2004 12:09 am
#7
Useless skill.
Underworld1: Whats the point of allowing smugglers to speak every language when any n00b can learn every language from any vet player they run across?
Suggested Fix: Make new languages that only smugglers can speak/understand so they can have "private" conversations with "customers."
Underworld2: Mostly-useless unless you PvP because of the lessened FP loss/gain.
Suggested Fix: Change ability completely.
Underworld3: Useless. Transfer ratio too low.
Suggested Fix: Either increase the pay out for "selling Rebel/Imp secrets" or change ability completely.
Underworld4: Useful, until you hit the very low FP cap and need to delegate FP.
Suggested Fix:Increase cap to allow smuggler to purchase Factional Armor, unless Factional Armor will be player-crafted soon (soon= <3months)
Underworld Tree in General: The term underworld refers to illegal activities. Underworld4 feels semi-illegal, buying your way up the ladder, but with the low cap, you dont get far enough to make a major difference. It saves you from running 4 missions, especially if you slice the terms for the FP bonus. Speaking foregin languages, "Fast-Talking", and "Selling Out" dont feel very illegal. More of a rat than a smuggler.
Not to mention the fact that the tree requires pistol xp. This makes no sense seeing as you dont use a pistol to buy/sell FP, but you can argue the fast talker bit 
Suggested Fix: Make smuggler xp and smuggler missions. I know this has been covered many times, but I'm just giving my suggestions, so save your flames for the NPC of your choice(bad commando joke). I know there are much better threads covering this issue so I will leave it at that.
My 2cr
P.S. Add Pazaak please!!!!
Message Edited by Road-Kill21 on 10-11-2004 12:11 PM
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