Smuggler Archive

Thread: Smuggler Character plan

Vinven
Sat Oct 09, 2004 1:16 am
#1

Heyo all,

I was wondering if I could get some feedback on how good my plan is for my character. I started my smuggler due to my love of the rogue classes, and smugglers seemed to fit the class best (having rogue as a title). Since there are great pistol moves, that with marksman pistol, ranged support, smuggler pistol, and master pistoleer..well thats alot of pistol power. I threw in fencer parts as I heard pistoleer n fencer stack well, but will mainly be using pistol and using fencer for defensive addons n whatnot. So please, let me know if I will do well in PvE and PvP (im not talking about whatever the uberest of uber is, just want to do well and of course doing such is also based on a persons skill). I had my ideal character made through the character builder, and I was able to beat a TKM (he had other melee professions Im sure) pretty easily, so it seems that I might be able to hold my own. Thanks for any input n help.

Marksman 0/4/0/2
Brawler 4/4/0/0
Master Smuggler
Master Pistoleer
Fencer 3/4/4/0

I kinda wanted to keep ranged support 2 for tumbling, but I could do fine with roll shot and kip up shot possibly, and instead get fencer 4/4/4/0 for better defense.



Bothan Smuggler - Pistoleer
Vinven' Smuggled Goods & Black Market
Weapons, Spices, Slicing Tools, etc
-375 -735 Safe Haven, Corellia.
Geevo
Sat Oct 09, 2004 1:29 am
#2






Vinven wrote:
Heyo all,

I was wondering if I could get some feedback on how good my plan is for my character. I started my smuggler due to my love of the rogue classes, and smugglers seemed to fit the class best (having rogue as a title). Since there are great pistol moves, that with marksman pistol, ranged support, smuggler pistol, and master pistoleer..well thats alot of pistol power. I threw in fencer parts as I heard pistoleer n fencer stack well, but will mainly be using pistol and using fencer for defensive addons n whatnot. So please, let me know if I will do well in PvE and PvP (im not talking about whatever the uberest of uber is, just want to do well and of course doing such is also based on a persons skill). I had my ideal character made through the character builder, and I was able to beat a TKM (he had other melee professions Im sure) pretty easily, so it seems that I might be able to hold my own. Thanks for any input n help.

Marksman 0/4/0/2
Brawler 4/4/0/0
Master Smuggler
Master Pistoleer
Fencer 3/4/4/0

I kinda wanted to keep ranged support 2 for tumbling, but I could do fine with roll shot and kip up shot possibly, and instead get fencer 4/4/4/0 for better defense.




With your plan you would have Ranged Damage Mitigation 3, Melee Damage Mitigation 2 (I think), no healing abilities.


I favor the common Triple Master (Master Smuggler, Master Pistoleer, Master TKA). With that, you will have almost as good pistol shooting abilities & the ability to meditate your damages away after you feign death and get griefed for an hour (or after a death). Fencer will probably stack better ... but keep in mind, Smuggler is a support role ... not a main combat profession. If you wanted to cause serious damage you could do Commando/Smuggler ... but still not have the meditate line for TKA, nor the Melee Damage Mitigation 3.


With the Triple-Master, I will stand toe-to-toe against nearly any PvE enemy (Super-Battle Droids & Jedi Masters excluded). PvP I can stand my ground for a bit against anyone ... but some professions do whoop my but eventually (not super-quickly mind you ... I do have time to either Feign Death or run away if I choose).


Essentially, the pre-req's for Smuggler give you an easy way to maximize the skills they give you and to make the most of the combat moves you do have. Also, everything (and I do mean EVERYTHING) is subject to change with the Combat rebalance that is coming up. Weapons, Armor, buffs, combat tactics, combat moves, EVERYTHING.


Message Edited by Geevo on 10-09-2004 01:32 AM



Col. Weiss, Knight of the Old Republic
Ace Pilot of the starship Errant Venture

Light Jedi Elder
Col. Geevo Deem, The most elder Smuggler on Intrepid
Founding Mayor: Veteran's Retreat on Lok
BoveApako
Sat Oct 09, 2004 1:51 am
#3






Vinven wrote:
Heyo all,

I was wondering if I could get some feedback on how good my plan is for my character. I started my smuggler due to my love of the rogue classes, and smugglers seemed to fit the class best (having rogue as a title). Since there are great pistol moves, that with marksman pistol, ranged support, smuggler pistol, and master pistoleer..well thats alot of pistol power. I threw in fencer parts as I heard pistoleer n fencer stack well, but will mainly be using pistol and using fencer for defensive addons n whatnot. So please, let me know if I will do well in PvE and PvP (im not talking about whatever the uberest of uber is, just want to do well and of course doing such is also based on a persons skill). I had my ideal character made through the character builder, and I was able to beat a TKM (he had other melee professions Im sure) pretty easily, so it seems that I might be able to hold my own. Thanks for any input n help.

Marksman 0/4/0/2
Brawler 4/4/0/0
Master Smuggler
Master Pistoleer
Fencer 3/4/4/0

I kinda wanted to keep ranged support 2 for tumbling, but I could do fine with roll shot and kip up shot possibly, and instead get fencer 4/4/4/0 for better defense.





Master pistoleer/4440 along with master smuggler is good if you want to use fencer for defences only. You get the cool swashbuckler title, cap dodge, and you get more defences and distinction when you deviate from the o so common "triple master".



Bove Apa'ko
Carbineer
California Über Alles.
Geevo
Sun Oct 10, 2004 12:12 am
#4

Fencer is a tough nut to crack but I still like the 'o-so-common' Triple



Col. Weiss, Knight of the Old Republic
Ace Pilot of the starship Errant Venture

Light Jedi Elder
Col. Geevo Deem, The most elder Smuggler on Intrepid
Founding Mayor: Veteran's Retreat on Lok
Obed
Wed Oct 13, 2004 12:27 am
#5

If you're in it just for the pistols and "rogue" title, you might wanna do master pistoleer/pistol line of smuggler/pistol line of BH.


With all that you have 125 pistols speed which lets you spam lastditch (from smuggler - the highest damage multiplier in the game)at 1 per second. Plus, you get to spam eyeshot (from BH - targets the mind) at 1 per second. That's proven to be a very effective template in the past.


I knew a master pistoleer/master fencer, and the dodge mods were so high, she could PvP all day without armor.


I'm a master smuggler/master pistoleer/master marksman/novice medic. I rarely have problems in PvE. PvP is pretty good too when I have the non-skill stuff in line (food/armor/weapons). Bombots are also great in PvP. Both BH and Smuggler get to use those.




Obed T'Bo'Akh / Andreau Tiqaras
"Yeah, what if you fell? Alas for the jigglybits" ~ Sakkra on Male Nude Cycling
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