Smuggler Archive
Thread: Last Ditch Test Duel results
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Nicolas_Frost
Sun May 15, 2005 1:12 am
#1
Would you be so kind as to copy your results here into my stickied thread, please? Or would it be fine for me to quote your findings in it?
Oh, and as a note, you can set the combat logs to list damage types, weapon types, and damage absorbtion in the Options Menu by choosing a Verbose Combat Log and checking which parts you want.
Oh, and as a note, you can set the combat logs to list damage types, weapon types, and damage absorbtion in the Options Menu by choosing a Verbose Combat Log and checking which parts you want.
darevsool
Sun May 15, 2005 1:17 am
#2
Sorry, wasn't clear about that last part specifically.
The combat log didn't show the extended info for duel #3 only....duels 1 & 2 both worked perfectly for that information.
And if you wish to copy everything, please, go right ahead.
MTVGeneration
Sun May 15, 2005 3:43 am
#3
I always forget to use last ditch but just used it and was being soundly beaten by a guy and then used last ditch and incapped him just as I was being incapped. Thing was he was so annoyed at me for using it he db'd me when he got back up again! Guess it works as intended!! lol
darevsool
Sun May 15, 2005 12:50 pm
#4
The 'argument' thread got me curious about this skill, which up until now I have been avoiding, because I was using it incorrectly (as an opening attack, thusly draining my health and getting me incap'd)
I have 2 master smuggler toons, which I logged at the same time, and had duel each other.
Dolan (zabrak), character #1, wearing Ubese recon armor (5200/7200/5212) with a health bar of 3190 using a DL44xt with max (energy) damage of 889 (no powerup) Also master pistoleer
Blocade (wookiee), character #2, wearing Ceremonial recon armor (4742/6742/5742) with a health bar of 3250 using an assault bowcaster with max (kinetic) damage of 1142 (no powerup) Also master rifleman
Here's how the duels went:
Dolan challenges, Blocade accepts and shoots first. Bowcaster does kin damage, wearing Dolan down quickly. Dolan shoots off LD and hits Blocade for a total of 3429. Blocade's armor absorbed 1788 of that damage, and took a hit for 1640, about 1/2 his total health bar. Blocade auto fires ranged shot back at Dolan and incaps dolan.
Round 2:
Blocade challenges, Dolan accepts and shoots first. DL44xt, doing energy damage, is slower to wear Blocade down. Blocade uses LD and hits Dolan for a total of 6837 damage. Dolan's armor absorbed 2838pts of damage, leaving his health bar drained by 3988...exceeding his 3190 max health, one shot incap'ing Dolan.
To me, LD seems to be working as it's intended. There is more to combat now than the DPS your weapon does. You have to know what type of damage your oppenents armorusually is worst at blocking, you have to have a high max damage weapon that does that type of damage (DPS is not the end-all value of weapons, but rather a general guide as to how you'll be able to use the weapon).
Blocade was able to one shot Dolan because of 2 reasons. The assault bowcaster has such a high damage value, and Dolan's armor isn't very useful against kinetic damage.
Dolan was NOT able to one shot Blocade because he had an energy weapon of only average damage output, and Blocade's armor has energy resists as the highest level.
I'm going to re-test round 1 with dolan using a FWG (kin damage) to see how much of a difference that makes.
Ok...round 3...Dolan using the FWG5 pistol with 854 max damage:
Blocade shoots first (using energy rifle to give me more time) and Dolan uses LD and hits Blocade for a total of 4139 damage to his health.
For some reason the combat log didn't show any armor/damage absorbing stats....either way Dolan was able to one-shot Blocade with a simple change in tactics...which I think is what the whole CU thing was supposed to promote.
Message Edited by darevsool on 05-15-2005 03:56 AM
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