Smuggler Archive
Thread: concussion shot rules even more now
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JaekeW
Fri Jul 01, 2005 8:18 pm
#1
went on a short Krayt hunt tonight with 2 MBH/master docs
I'm MS/MRM/pistoleer 0003
there was a canyon and a juvie spawned almost on top of each other, I was able to keep the canyon mezzed while we finished off the juvie.
concussion shot is definatly very useful stratigicly
xXnukeXx
Fri Jul 01, 2005 9:18 pm
#2
how is that different then before when u could jsut root it and it stays there for 40 sec, plenty of time to kill the juvie
Ternque01
Fri Jul 01, 2005 10:45 pm
#4
xXnukeXx wrote:
how is that different then before when u could jsut root it and it stays there for 40 sec, plenty of time to kill the juvie
Go to the Death Watch Bunker, use conc shot in a similar fashion and tell me you do not see A HELLUVA difference. I'll give you a hint: they don't keep shooting at you.
DeepProgress
Sat Jul 02, 2005 2:08 am
#5
Went to Moenia as a combatant and picked a fight with some of the elite rebels that spawn there. Had a few of them group up on me and was able to keep most of them mezzed while I worked them down one at a time. Useful but I'm not sure I'm completely sold on it yet. I'm giving it a fair shot though, which is more than I can say for a lot of people.
Skysco
Sat Jul 02, 2005 4:51 am
#6
I found it to be quite usefull fighting the Avatar guards in the house in Keren for the Syrens quest... Make them unable to shoot at you helps a lot .. not that I survived, but still...
AngusMacGregor
Sat Jul 02, 2005 7:29 am
#7
xXnukeXx wrote:
how is that different then before when u could jsut root it and it stays there for 40 sec, plenty of time to kill the juvie
Because before, the krayt's AOE ranged attack would still be kicking your ass.
Now you can stand there, stick out your tongue at it, say neener-neener-neener, and it can't do squat to you.
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