Smuggler Archive
Thread: Slicing Vs. Reverse Engineering
Jibbrish wrote:
Sorry Zane, RE cannot be done on crafted items.
Slicing ship components would be nice though...
According to the guide in the shipwright forum (beta thread) and some of the posts I've seen there, it can be. My friend and I are going to test this out as soon as he makes some components though. The proccess for RE is put A amount of like items in RE kit, where X is equal to the RE level of the item. The RE analizes the items and makes their stats equal to the highest level held. From my understanding, this was done to create a balance between looted components and crafted ones... I'll let you know if I confirm one way or the other... If it's wrong, then sorry.
Zane
By all means, test away
SmugglinZane wrote:
Jibbrish wrote:
Sorry Zane, RE cannot be done on crafted items.
Slicing ship components would be nice though...
According to the guide in the shipwright forum (beta thread) and some of the posts I've seen there, it can be. My friend and I are going to test this out as soon as he makes some components though. The proccess for RE is put A amount of like items in RE kit, where X is equal to the RE level of the item. The RE analizes the items and makes their stats equal to the highest level held. From my understanding, this was done to create a balance between looted components and crafted ones... I'll let you know if I confirm one way or the other... If it's wrong, then sorry.
Zane
Letting crafted items be RE'd, however, gets pretty problematic. I could craft 7 different advanced blasters, experimenting on a different stat each time, and combine them all into a weapon of total devastation that would be leagues ahead of a normal blaster, for instance. And if we were limited to how many crafted items we could put into an REing session--like no more than one, for instance--you could still figure out where it would be most viable to experiment based on the various stats of the looted items you've already got. That might actually be kind of fun, but it would need to be considered long and hard before anything like it were ever put into play, because potential for abuse seems very high.
I like the system so far. If on top of this they found a way to let smugglers make some modifications of our own, I'd be downright floored.